Menor preço
Save extra US$0.08
Global
Global
This product is not compatible with macOS 10.15 Catalina or above.
Global
Global
This product is not compatible with macOS 10.15 Catalina or above.
Descrição do produto
An adventure Game titled A Story About My Uncle uses features in the first-person setting with a universe of moving rocks. The gamer is seeking Uncle Fred.
A Story About My Uncle centres on the narrator's uncle Fred as the narrator reads a bedtime story to a young child. A clever scientist who is "a quirky and even-tempered Uncle Quentin from the Famous Five books," according to the description of uncle Fred. A sign in the narrator's abandoned home informs the player that Fred constructed a trash disposal system that might have been run by starlight. A Story About My Uncle starts with the narrator as a child going into the "waste disposal dimension" to look for his uncle after this backstory.
Development
According to Sebastian Eriksson, co-founder of Gone North Games and one of the company's programmers, the earliest concepts for the Game "essentially involved toying with gravity in the universe — you would turn it upside down." Based on Eriksson's "playing around with a mechanic to propel yourself within this gravity-bending Game," the core game mechanic became the Game's focal point. Due to their lack of expertise in the Video Game industry, the students who created A Story About My Uncle had to "teach themselves how to utilize Game creation software," Unreal Engine.
A Story About My Uncle was developed by Södertörn University students who were instructed to create a "nonviolent first-person Game on the Unreal Engine" for a competition. The students founded Gone North Games, a video Game development company. In ten weeks, they created a prototype and learned how to operate the engine, according to Sebastian Zethraeus; he claimed that they "were proud of it at the time, but our eyes bleed today when we look at it."
A Story About My Uncle's gameplay heavily emphasizes movement, with the player swinging through the world with a grappling hook to give them a tremendous sense of speed and freedom. Fly through a video Game universe with a distinctive art style and a suspenseful plot that is revealed to you.
Key attributes :
- Fighting hook : a motivating mechanic that offers you a never-before-seen sense of speed, fluidity, and dizziness.
- Discover the globe : Discover a magnificent and thrilling world filled with mysterious landscapes, lost civilizations, and paradisal caves.
- Emphasis on story : As you look for your uncle, you will come across creatures who have their own stories and destinies.To dive more deeply into the story, take your time exploring the world.
- Nonviolent : Although A Story About My Uncle is a First-Person Game, it emphasizes story and ambience more than gameplay and is driven by nonviolent gameplay.
Mais detalhes
- Data de lançamento2014-05-28
- DistribuidorasCoffee Stain Publishing
- DesenvolvedoresGone North Games
- Classificação etária
Descrição do produto
An adventure Game titled A Story About My Uncle uses features in the first-person setting with a universe of moving rocks. The gamer is seeking Uncle Fred.
A Story About My Uncle centres on the narrator's uncle Fred as the narrator reads a bedtime story to a young child. A clever scientist who is "a quirky and even-tempered Uncle Quentin from the Famous Five books," according to the description of uncle Fred. A sign in the narrator's abandoned home informs the player that Fred constructed a trash disposal system that might have been run by starlight. A Story About My Uncle starts with the narrator as a child going into the "waste disposal dimension" to look for his uncle after this backstory.
Development
According to Sebastian Eriksson, co-founder of Gone North Games and one of the company's programmers, the earliest concepts for the Game "essentially involved toying with gravity in the universe — you would turn it upside down." Based on Eriksson's "playing around with a mechanic to propel yourself within this gravity-bending Game," the core game mechanic became the Game's focal point. Due to their lack of expertise in the Video Game industry, the students who created A Story About My Uncle had to "teach themselves how to utilize Game creation software," Unreal Engine.
A Story About My Uncle was developed by Södertörn University students who were instructed to create a "nonviolent first-person Game on the Unreal Engine" for a competition. The students founded Gone North Games, a video Game development company. In ten weeks, they created a prototype and learned how to operate the engine, according to Sebastian Zethraeus; he claimed that they "were proud of it at the time, but our eyes bleed today when we look at it."
A Story About My Uncle's gameplay heavily emphasizes movement, with the player swinging through the world with a grappling hook to give them a tremendous sense of speed and freedom. Fly through a video Game universe with a distinctive art style and a suspenseful plot that is revealed to you.
Key attributes :
- Fighting hook : a motivating mechanic that offers you a never-before-seen sense of speed, fluidity, and dizziness.
- Discover the globe : Discover a magnificent and thrilling world filled with mysterious landscapes, lost civilizations, and paradisal caves.
- Emphasis on story : As you look for your uncle, you will come across creatures who have their own stories and destinies.To dive more deeply into the story, take your time exploring the world.
- Nonviolent : Although A Story About My Uncle is a First-Person Game, it emphasizes story and ambience more than gameplay and is driven by nonviolent gameplay.
Mais detalhes
- Data de lançamento2014-05-28
- DistribuidorasCoffee Stain Publishing
- DesenvolvedoresGone North Games
- Classificação etária
Menor preço
Save extra US$0.08