Every Planet Confirmed in Star Wars Zero Company

Curious just how big this galaxy actually gets? This Star Wars Zero Company planets guide rounds up every world confirmed so far, separates the ones you fight on from the ones you only visit through Operations, and breaks down what each location brings to the campaign.

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How Many Planets Are in Star Wars Zero Company?

The short answer is a lot. The Galaxy Map itself features more than 50 confirmed locations, pulled together from official reveals, gameplay footage, and promotional material shown ahead of launch. That said, not every planet on that list functions the same way.

Zero Company splits its world count into two categories. A smaller group, roughly a dozen planets, serve as actual tactical mission locations where you drop your squad into full turn based combat. The rest of the map is made up of worlds tied to Operations, which are non combat activities you launch from the holo-map to gather Intel, earn Credits, or shift character bonds and side content.

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Here is the breakdown at a glance:

CategoryApproximate CountWhat Happens There
Tactical mission planetsAbout a dozenFull turn based combat missions
Galaxy Map totalOver 50Includes both mission and Operation worlds
Operation only planetsRemaining worldsNon combat activities and story side content

Confirmed Tactical Mission Planets in Zero Company

These are the worlds where actual combat plays out, and each one is built with its own terrain and environmental quirks that shape how a mission feels. Here is what has been confirmed so far.

Star Wars Zero Company Planets

Geonosis Known as the desert world where the Clone Wars first ignited, Geonosis is packed with droid foundries and open, rocky terrain. Expect factories, exposed sightlines, and plenty of Separatist hardware standing between you and your objective.

Felucia A jungle planet covered in oversized fungi and dense, colorful overgrowth. The thick vegetation gives Felucia a very different combat feel compared to Geonosis, with more concealment and closer engagements built into its terrain.

Umbara Nicknamed the Shadow World, Umbara is perpetually dark and lit mostly by strange bioluminescent plant life. It was the site of one of the most harrowing campaigns of the actual Clone Wars, and the mission built around it looks to lean into that same tense, disorienting atmosphere.

Ryloth The rugged homeworld of the Twi’leks, defined by canyons and cavern systems. Ryloth was a major Clone Wars battleground in the shows, and its terrain naturally lends itself to tight chokepoints and elevated firing positions.

Kamino A stormy ocean world best known as the birthplace of the Republic’s clone army. Expect a very different visual tone here compared to the dry, desert heavy planets elsewhere on this list.

Additional tactical worlds mentioned in early coverage but with fewer confirmed details include Mustafar, Kashyyyk, Bespin, Alderaan, and Christophsis. Expect more specifics on each as marketing ramps up closer to the August 27 release.

It is worth noting that Bit Reactor has kept most tactical mission details fairly close to the chest so far, only fully detailing a handful of planets ahead of launch. That approach seems intentional, letting the team reveal terrain quirks and mission objectives gradually rather than spoiling the campaign’s pacing before players get their hands on it.

Full List of Every SWZC Planet on the Galaxy Map

Beyond the core mission worlds, the wider Galaxy Map is genuinely massive. According to the full reveal, the confirmed planet list includes:

  • Abafar
  • Alderaan
  • Bespin
  • Boz Pity
  • Carlac
  • Cato Neimoidia
  • Christophsis
  • Coruscant
  • Devaron
  • Dorin
  • Felucia
  • Geonosis
  • Hypori
  • Iego
  • Jabiim
  • Jakku
  • Kashyyyk
  • Kessel
  • Kuat
  • Lotho Minor
  • Malastare
  • Mandalore
  • Maridun
  • Mon Cala
  • Mustafar
  • Muunilinst
  • Mygeeto
  • Naboo
  • Nal Hutta
  • Onderon
  • Ord Mantell
  • Orinda
  • Pantora
  • Polis Massa
  • Quarzite
  • Raxus Secundus
  • Raydonia
  • Ringo Vinda
  • Rishi
  • Rodia
  • Saleucami
  • Scipio
  • Serenno
  • Skako Minor
  • Tatooine
  • Toydaria
  • Umbara
  • Utapau
  • Vassek 3
  • Vandor

That is an enormous spread of both iconic and deep cut Star Wars locations. Longtime fans will spot plenty of familiar names from the films and animated shows, alongside a handful of more obscure worlds that even dedicated Clone Wars fans might need to look up.

Star Wars Zero Company locations

Seeing names like Mustafar, Kashyyyk, and Naboo alongside lesser known systems like Boz Pity, Hypori, and Vassek 3 shows the developers were not just leaning on the most recognizable Star Wars locations for marketing purposes. Mixing in these deeper cuts suggests the writing team pulled from a genuinely broad slice of established lore rather than sticking to whatever planets casual fans would immediately recognize from the movies.

Planets Tied to Special Story Operations

A few worlds outside the main list have been highlighted specifically for story significance rather than general combat. EA has pointed to Mapuzo, Kaller, and Serolonis as locations tied to specific narrative beats, suggesting these planets will play into scripted story moments rather than repeatable mission content.

There is also Champala, the Chagrian homeworld, which showed up in pre-alpha gameplay footage as a Galaxy Map Operation labeled Inner Sanctum, tied to reported Separatist activity. It is worth noting this one has not been officially confirmed as a full tactical mission location, and details from pre-alpha builds can always shift before launch, so treat this one as unconfirmed for now.

Star Wars Zero Company location coordinates

Why the Number of Planets Actually Matters in SWZC

It is easy to see a list of 50 plus planets and assume it is just a marketing flex, but the scale genuinely ties into how Zero Company is structured. The game runs on a Cycle system, meaning time keeps moving whether you act or not, and not every mission or Operation across every planet on this list can realistically be finished in a single playthrough.

That means the sheer number of Star Wars Zero Company planets is not just about scope for its own sake. It directly affects strategy, since you are constantly deciding which worlds to prioritize, which Operations to send Operators to, and which missions you can afford to skip given your limited time each Cycle. A galaxy this large gives real weight to the choices you make rather than just padding out a map screen with names.

This is also where replay value comes into the picture. With more planets than any single playthrough can realistically cover, different players are likely to end up with noticeably different campaigns depending on which worlds they prioritized and which Operations they let slip by. That kind of variance is hard to pull off in a smaller, more linear map, so the scale of the Galaxy Map genuinely feeds into how replayable the full experience ends up being.

Final Thoughts on the Star Wars Zero Company Galaxy Map

Between a dozen confirmed combat locations and a Galaxy Map stretching past 50 named worlds, Zero Company is shaping up to have one of the more expansive settings in recent Star Wars gaming. Whether you are chasing familiar names like Geonosis and Kashyyyk or curious about deeper cuts like Boz Pity and Vassek 3, there is clearly a lot of galaxy to explore once the Cycle system starts ticking on August 27. Keep this planets guide bookmarked, since more details are likely to surface as launch day gets closer. 

Grab Star Wars Zero Company for Less on Driffle

If this level of tactical depth sounds like your kind of game, you do not need to pay full price to find out. Driffle regularly lists Star Wars Zero Company for less than official storefronts, letting you grab your copy along with any included pre-order bonuses while saving some money along the way. Codes activate through the same platforms you already use, so nothing changes about how you play, only what you pay to get started. 

FAQs (Frequently Asked Questions)

Q. How many planets can I actually fight on in Star Wars Zero Company? 

A. Around a dozen planets are confirmed as tactical combat locations, while the rest of the map is used for non combat Operations and story content.

Q. Is Coruscant a playable mission location? 

A. Coruscant appears on the confirmed Galaxy Map list, though it has not been specifically detailed as a tactical combat mission at this stage.

Q. Will more planets be added after launch? 

A. Promotional material from the developers has hinted that additional locations could join the roster after release, though nothing has been formally confirmed yet.

Q. What is the difference between a mission planet and an Operation planet? 

A. Mission planets host full turn based combat encounters, while Operation planets are visited through the holo-map for non combat activities like gathering Intel or building character bonds.

Q. Is Champala confirmed as a real location in the game? 

A. Not fully. It appeared in pre-alpha footage as a Galaxy Map Operation, but it has not been confirmed as an actual tactical mission planet, and pre-alpha details are always subject to change.

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