Last updated: 14 October 2026
Silksong Bosses are what every gamer is talking about since the game was released. If you love the game but get stuck with the bosses or lose repeatedly, here’s how to fight the hardest Silksong bosses easily. Let’s talk about the 43 unique bosses in Hollow Knight Silksong, including optional bosses, secret encounters, and the Steel Soul-exclusive Summoned Saviour.

Silksong Bosses Ranked by Difficulty
Here are all Silksong bosses in order. The ranking goes from hardest to easiest, with practical fighting strategies for every boss.
| Boss | Location | How to fight |
| 1. Lost Lace | The Abyss | This is one of the more challenging fights. Learn her rapid needle combos and dodge through openings rather than chasing. Punish the end of each attack. Save your Silk abilities for safe damage windows. |
| 2. Grand Mother Silk | The Cradle | Watch for sweeping attacks and arena hazards. Remain mobile and heal during long attack animation recovery periods. |
| 3. First Sinner | The Slab | Be patient for openings and bait attacks. Dodge the follow up strike and retaliate after the full combo. |
| 4. Last Judge | Blasted Steps | Watch for heavy weapon attacks, fires, and arena hazards. Jump or dash to avoid ground attacks, and counter during the attacker’s recovery period. |
| 5. Lace | Deep Docks; later, the Cradle | Study her fencing pattern. Jump or dash to avoid lunging attacks, and strike once or twice after she finishes her attack. The second part of this fight is more challenging and requires quicker reactions. |
| 6. Skarrsinger Karmelita | Far Fields | Remain aware of her patterns, attacks and position herself around the arena. Counter her ranged attacks. Avoid getting pushed against the arena edge and getting trapped. |
| 7. Nyleth | Grand Gate | Focus on avoiding her attack patterns before doing damage to her. Stay in the middle of the arena if you can. Use gaps in her long combos to heal or do damage. |
| 8. Crust King Khann | Coral Tower, Sands of Karak | WATCH OUT for large claw attacks and arena pressure. You can bait a heavy claw strike, move outside the range of the strike and then counter while it recovers. |
| 9. Second Sentinel | High Halls | Learn the timing of its swings and lunges. Jump over the low attacks. Avoid hitting it while it has its guard up or while it is actively attacking. |
| 10. The Unravelled | Whiteward | Avoid sudden charges. Give yourself enough room to back up, then attack when it misses. Don’t go for long combos. |
| 11. Tormented Trobbio | Whispering Vaults, The Stage | A variety of attacks similar to Trobbio’s. Keep an eye on the arena hazards and move to a different position before they get to you. Be ready to attack him when he’s finished with a long attack. |
| 12. Pinstress | Mount Fay | Keep moving. There are attacks where she fires needles. Close the distance after the attack finishes. Watch out for the projectiles, avoid getting hit. |
| 13. Summoned Saviour | Steel Soul-exclusive encounter | Bosses have an attack cycle that you can learn to memorize. During clear recovery windows, use your strongest attacks and options that deal the most damage. |
| 14. Widow | Bellhart | Watch her web and needle patterns. Avoid getting caught near edges. You can jump or dash through small spaces and attack after her web sequence. |
| 15. Cogwork Dancers | Cogwork Core | Keep track of both the dancers. Learn their synchronized movements and attacks. Punish them when their coordinated attack sequence ends. |
| 16. Phantom | Exhaust Organ, reached through Sinner’s Road and The Mist | Stay alert to sudden attacks and always maintain space between you and your opponent. Retaliate after Phantom pauses after an attack. |
| 17. Trobbio | Whispering Vaults, The Stage | Attacks and projectiles of Mythic repeatedly have a tell before they are launched. You can attack him during the recovery window after he launches a projectile. |
| 18. Raging Conchfly | Sands of Karak, near Coral Tower | Be mindful of movements that lead up to his charges. Jump or dash in the opposite direction of where he will charge. |
| 19. Broodmother | The Slab | Rather than being on the defense and reacting to enemy spawns, be mindful of your surroundings, attack localized threats, and keep space between you and your opponents. Avoid getting stuck in a corner by the boss while your allies attack it. |
| 20. Father of the Flame | Wisp Thicket | Avoid standing in the AoE of the boss’ attacks. Dodge projectiles and flames, and attack after each burst. |
| 21. Groal the Great | Bilewater | Be cautious about the positioning and environmental risks. Do not hasten into attacks, but rather engage in the fight on safe ground and use healing opportunities as essential parts of your offensive. |
| 22. Savage Beastfly | Hunter’s March, Chapel of the Beast; later, Far Fields | Note its diving and charging attacks. In case of low charges execute jumps, be aware of its landing area, and respond when it stops moving afterward. The latter collision may be a bit difficult. |
| 23. Garmond and Zaza | Whispering Vaults, hidden room below Songclave | Follow both opponents and do not get stuck in between them. First avoid overlapping attacks, and then apply damage during the intervals in their synchronized attacks. |
| 24. Forebrothers Signis & Gron | Deep Docks, behind a locked door beneath Forge Daughter’s store | Watch the siblings and their summoned opponents. Control the extra opponents so that you do not get somewhere between the walls and punish the siblings while they are reloading. |
| 25. Bell Eater | Bellways, often the Grand Bellway in Choral Chambers | Become familiar with its movements and bell attacks. Get out the danger area while it attacks and counter when it stops moving or hitting. |
| 26. Voltvyrm | Sands of Karak, east of Coral Tower | Be on the lookout for electric attacks and rapid movements. Avoid staying in dangerous areas and react to them right after the end of the electric attack. |
| 27. Watcher at the Edge | Hidden area in Sands of Karak, reached using Silk Soar | Take care to understand the attack patterns of circles. Be aware of its wide attacks and avoid it. When it submits to you, attack. |
| 28. Skull Tyrant | The Marrow; a later encounter can occur at Bone Bottom | Make use of the charge and other actions. Jump over charges, dodge attacks, and counter. |
| 29. Fourth Chorus | Far Fields | Analyze the area attack predictions and avoid getting hit. Make sure to keep on moving and defending. The equipment does not have a lot of time. |
| 30. Sister Splinter | Shellwood | Avoid the spikes and take care of the smaller enemies that are spread all around the place. Keep moving and use possible openings to attack. |
| 31. Great Conchflies | Blasted Steps, large room on the way upward | Check where the group is moving. Attack after the jump. Do not stand too close to the landing areas. |
| 32. Moss Mother | Moss Grotto; a duo encounter is found at Weavenest Atla | Master the basic dive and jump movements, dodge attacks, and take your chances. In the double fight, keep an eye on both enemies before attacking. |
| 33. Moorwing | Greymoor, southwestern area | Don’t be caught on the receiving end of its fast lunges and aerial assaults. Be mobile and wait for the monster to finish a move, then take advantage and counter it when it is down. |
| 34. Bell Beast | The Marrow | Beware of its jumps, rams, and attacks involving bells. Keep out of the danger zones and hit it after it lands. This encounter requires a lot of knowledge about the moment of retreating and the moment of approaching the opponent. |
| 35. Gurr the Outcast | Far Fields, via the Hidden Hunter Wish | Keep an eye on its moves and sudden attacks. Make sure you stay away enough to react to an attack, dodge its approach, and counter when there are brief moments of pause. |
| 36. Lost Garmond | Blasted Steps, via Hero’s Call Wish | Follow the attack pattern and always have your escape route planned. Never let yourself get trapped by its attacks. |
| 37. Clover Dancers | Lost Verdania | Keep an eye on the dancers’ movements and don’t use any attacks when they are busy. |
| 38. Crawfather | Greymoor, house on the eastern side after receiving the Craw Summons | Pay attention to its closerange strikes and ensure that you do not become trapped by obstacles in the environment. Lure it into attacking, then jump or dash away, making your move when it is done striking. |
| 39. Palestag | Lost Verdania | Track where it goes when moving. Avoid following the creature and instead dodge its attacks. Attack when it stops. |
| 40. Disgraced Chef Lugoli | Sinner’s Road, accessible after obtaining Double Jump | Pay attention to the chef’s attacks and anything it throws towards you. Do not find yourself in the line of any incoming attacks; take advantage of any openings. |
| 41. Shakra | Greymoor, after completing Trail’s End Wish | Observe how she throws weapons and how she moves about. Avoid nimbly rushing towards her when she is about to strike. |
| 42. Plasmified Zango | Wormways | Be on the lookout for its unusual movements and attack timing. Always try to be out of its danger zone and take quick opportunities to hit. |
| 43. Moss Mother (early encounter) | Ruined Chapel, Moss Grotto | The simplest way to begin boss battle tactics. Look for the forward lunge, evade with a jump or dash, and take some hits when the attack misses. Heal when there is enough space. |

Hollow Knight Silksong Bosses: Tips to Fight
All Silksong bosses have different attacks but these general tips can make it easier to fight them.
- Observe before attacking: Try to learn the range and wind-ups of the Hollow Knight Silksong bosses. It’s better to try and survive until you can understand the boss’s behaviors and patterns.
- Survival is key: It’s better to land a safe and short combo than to take damage for a more powerful combo in Hollow Knight Silksong. You can easily fight all Silksong bosses in order once you know how to survice.
- Heal Thoughtfully: The hardest Silksong bosses are staggered when they’re far away or locked into a long recovery animation. Healing at these times is usually safer.
- Prepare your gear: Reliable healing and consistent damage are usually more useful than an unpredictable healing and attack setup.
- Move thoughtfully: Boss attacks are huge and cover a huge portion of the arena. Repositioning and movement are essential to survival in this action game.
Now that you have checked all Silksong bosses ranked by difficulty, you can fight them more easily in the game. For more gaming guides, tips, codes, and more, check out Driffle Blog.

Silksong Bosses: FAQs
Q1: How many bosses are in Hollow Knight Silksong?
A: Hollow Knight Silksong has 43 unique bosses and you need to fight them all differently.
Q2: What is the hardest boss in Silksong?
A: Lost Lace is considered the hardest boss in Silksong because of her speed and aggressive combos.
Q3: Are there any secret bosses in Silksong?
A: Yes! Silksong has several secret or optional boss encounters, including Phantom, First Sinner, Watcher at the Edge, and Summoned Saviour, which is exclusive to Steel Soul Mode.
Q4: Who is the easiest boss in Silksong?
A: Moss Mother is generally considered the easiest boss in Hollow Knight: Silksong because her attacks are simple and predictable.
Q5: Who is the creepiest boss in Hollow Knight?
A: Nosk is often considered the creepiest boss in Hollow Knight because it disguises itself as the Knight before revealing its horrifying, spider-like true form.



