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The return of Jagged Alliance is about the Game's distinctive fusion of turn-based strategy, bloody combat, team administration, and wacky mercenary characters.
Action video games using spin strategies are called Jagged Alliance. The franchise's initial titles were made available for DOS. The games were created utilizing DirectX for native Windows operation, starting with Jagged Alliance 2. Additionally published for Linux, Jagged Alliance 2 is also accessible for Windows users via GOG.com and Steam.
On the San Hermanos group of Caribbean islands, the year is 1988. The islands are under the control of a corrupt despot, but a rebellious gang strives for freedom and political principles. But as soon as the rebel leader is taken into custody, the insurgency disintegrates. When the player arrives on the island, their goal is to aid the uprising before things worsen.
Command your group of mercenaries, command them in combat, and use your assets judiciously. Section by area and twist by spin, start fighting back for your freedom. Similar to the first Jagged Alliance Game franchise, Jagged Alliance Flashback lets you choose your favourite strategy and construct your team around it. You may either rush in with heavily equipped troops or choose the noble path of snipers and long-range shooting.
Periodic additions of new functionality and material will be made, and with your help and cooperation, we can make this the finest Jagged Alliance Game ever. Always be encouraged to share your opinions, suggestions, and criticisms. Every one of you is heard.
In the Jagged Alliance games, mercenary groups are tactically controlled on and off the field to carry out various tasks, such as liberating nations from repressive rulers. The games combine role-playing, 4X (search, develop, utilize, and destroy) themes, and turn-based warfare simulations.
The serial is known for its humorous character comments. Individual soldiers have characteristics that vary from somewhat quirky to deranged. This clashes with the Game's premise, which is usually strongly related to death and conflict.
Each mercenary is a unique person with unique characteristics. The freedom the player had to choose a versatile squad to win the match in several ways was part of the plan. Not all teams would function; for instance, Ivan and his grandson Igor, who get along well, are despised by the Polish bodybuilder Steroid. Danish markswoman "Buns" despises "Fox," a doctor with magazine-ready looks. On the other hand, Fox enjoys working with "Grizzly," with whom she has a slight infatuation.
The accessible puddle of players is usually identical for each Game since the mercenaries could be away on various randomly selected jobs. In the Jagged Alliance games, the player must maintain a certain Level of notoriety. A player's public image will suffer if they frequently have soldiers murdered, often employ and fire people, or are generally callous (such as by refusing to pay for dead merc body consignments home).
The prestige of a lousy player affects all mercenaries. To recognize trying to work for the player, mercs might demand a sizable pay increase. They could leave if the player doesn't covertly provide their mercenaries with a bonus. And only mercs in dire need of employment will consent to work for infamous gamers.
Muut yksityiskohdat
- Julkaisupäivä2014-10-21
- JulkaisijatFull ControlTHQ Nordic
- KehittäjätFull Control
- Ikäluokitus
Sort by:
Seller Rating: 4.6
Seller Rating: 4.6
Seller Rating: 4.7
Seller Rating: 4.7
Tuotteen kuvaus
The return of Jagged Alliance is about the Game's distinctive fusion of turn-based strategy, bloody combat, team administration, and wacky mercenary characters.
Action video games using spin strategies are called Jagged Alliance. The franchise's initial titles were made available for DOS. The games were created utilizing DirectX for native Windows operation, starting with Jagged Alliance 2. Additionally published for Linux, Jagged Alliance 2 is also accessible for Windows users via GOG.com and Steam.
On the San Hermanos group of Caribbean islands, the year is 1988. The islands are under the control of a corrupt despot, but a rebellious gang strives for freedom and political principles. But as soon as the rebel leader is taken into custody, the insurgency disintegrates. When the player arrives on the island, their goal is to aid the uprising before things worsen.
Command your group of mercenaries, command them in combat, and use your assets judiciously. Section by area and twist by spin, start fighting back for your freedom. Similar to the first Jagged Alliance Game franchise, Jagged Alliance Flashback lets you choose your favourite strategy and construct your team around it. You may either rush in with heavily equipped troops or choose the noble path of snipers and long-range shooting.
Periodic additions of new functionality and material will be made, and with your help and cooperation, we can make this the finest Jagged Alliance Game ever. Always be encouraged to share your opinions, suggestions, and criticisms. Every one of you is heard.
In the Jagged Alliance games, mercenary groups are tactically controlled on and off the field to carry out various tasks, such as liberating nations from repressive rulers. The games combine role-playing, 4X (search, develop, utilize, and destroy) themes, and turn-based warfare simulations.
The serial is known for its humorous character comments. Individual soldiers have characteristics that vary from somewhat quirky to deranged. This clashes with the Game's premise, which is usually strongly related to death and conflict.
Each mercenary is a unique person with unique characteristics. The freedom the player had to choose a versatile squad to win the match in several ways was part of the plan. Not all teams would function; for instance, Ivan and his grandson Igor, who get along well, are despised by the Polish bodybuilder Steroid. Danish markswoman "Buns" despises "Fox," a doctor with magazine-ready looks. On the other hand, Fox enjoys working with "Grizzly," with whom she has a slight infatuation.
The accessible puddle of players is usually identical for each Game since the mercenaries could be away on various randomly selected jobs. In the Jagged Alliance games, the player must maintain a certain Level of notoriety. A player's public image will suffer if they frequently have soldiers murdered, often employ and fire people, or are generally callous (such as by refusing to pay for dead merc body consignments home).
The prestige of a lousy player affects all mercenaries. To recognize trying to work for the player, mercs might demand a sizable pay increase. They could leave if the player doesn't covertly provide their mercenaries with a bonus. And only mercs in dire need of employment will consent to work for infamous gamers.
Muut yksityiskohdat
- Julkaisupäivä2014-10-21
- JulkaisijatFull ControlTHQ Nordic
- KehittäjätFull Control
- Ikäluokitus