Sort by:
Περιγραφή προϊόντος
One of the only games in its category that provides players complete authority over where they wish to take their business is Cook, Serve, Delicious, a hard-core cafe simulation.
The Game takes place in a shuttered café in the SherriSoda Tower that was previously the hub of the complex but was forced to close after business (and tenants) reached an all-time low. But now that the regional economy is recovering and occupancy levels are at their highest, SherriSoda Tower has chosen to reopen the old Bake, Dish, Delightful restaurant and has given you full power to restore it to its former five-star reputation as a destination for fine dining.
Video Game developer and publisher Vertigo Gaming created and launched Cook, Serve, Delicious! in 2012. By properly fulfilling client orders, the player may earn in-game cash and manage the list and operations of a restaurant. It was produced by David Galindo and included music by Jonathan Geer and artwork by Sara Gross. After spending time on Steam Greenlight starting on October 8, 2013, the Game was launched on October 5, 2012, for PC and Steam. Later, it was made available for iOS and Android. Cook, Serve, Delicious! 2, its second sequel, was published on September 13, 2017, and Cook, Serve, Delicious! 3, its third instalment, was released on October 14, 2020. A fourth sequel, Cook Serve Eternal, is slated to be published in 2023.
GamePlay
Cook, Serve, and Enjoy! Focuses on a dated, ageing eatery that needs renovation. The café in the tower has seen a decline in sales, but the administration has given the player the duty of turning things around. The player is given cash and the option of twenty different items to put on the menu; however, this may be enhanced by investing in new kitchenware. Customers frequently request different types of food and beverages, sauces, extras, and topping.
Food is concurrently cooked at eight cooking stations, referred to in-game as "prep stations." Browsing to the consumer's order at the designated prep station and then carrying out the required processes, as instructed by keyboard button reminders, are needed for preparing meals. Clients can alter their orders, for example, by adding various ingredients to their hamburgers. While certain meals are cooking, other requests can be fulfilled. A finished meal is assessed according to how effectively it was prepared; skipping stages or components, adding incorrect ingredients, or improper cooking might result in lower scores and reduced daily revenue.
The day cycle contains lunch and evening rush hours, encouraging more consumers to enter at those times. Along with cooking, tasks to maintain eatery cleanliness, such as cleaning dishes, putting out the trash, and emptying the toilet, must be finished. Each of these tasks is accomplished like that of cooking meals.
Sheds light on the importance:
- New Steam Functionalities involve critical binding assistance for all foods and happenings, a brand-new playable functionality called CookBets where you'll get daily difficulties that are chosen at arbitrary, fifty new phishing emails and alternatives, general UI advancements, full support for Steam Accomplishments, Steam Cloud, Steam Leaderboards with unique Steam Obstacles, and Collectables.
- It has the "Extra Crispy Edition" expansion pack, which adds ten more meals to the Game, such as lobster, bananas foster, enchiladas, sushi, and more.
- Trophy composer Jonathan Geer's compositions
- Sara Gross's two-bit artwork
ΆΑλλες πληροφορίες
- Ημερομηνία κυκλοφορίας2013-10-08
- ΕκδότεςVertigo Gaming Inc.
- ΠρογραμματιστέςVertigo Gaming Inc.
Sort by:
Περιγραφή προϊόντος
One of the only games in its category that provides players complete authority over where they wish to take their business is Cook, Serve, Delicious, a hard-core cafe simulation.
The Game takes place in a shuttered café in the SherriSoda Tower that was previously the hub of the complex but was forced to close after business (and tenants) reached an all-time low. But now that the regional economy is recovering and occupancy levels are at their highest, SherriSoda Tower has chosen to reopen the old Bake, Dish, Delightful restaurant and has given you full power to restore it to its former five-star reputation as a destination for fine dining.
Video Game developer and publisher Vertigo Gaming created and launched Cook, Serve, Delicious! in 2012. By properly fulfilling client orders, the player may earn in-game cash and manage the list and operations of a restaurant. It was produced by David Galindo and included music by Jonathan Geer and artwork by Sara Gross. After spending time on Steam Greenlight starting on October 8, 2013, the Game was launched on October 5, 2012, for PC and Steam. Later, it was made available for iOS and Android. Cook, Serve, Delicious! 2, its second sequel, was published on September 13, 2017, and Cook, Serve, Delicious! 3, its third instalment, was released on October 14, 2020. A fourth sequel, Cook Serve Eternal, is slated to be published in 2023.
GamePlay
Cook, Serve, and Enjoy! Focuses on a dated, ageing eatery that needs renovation. The café in the tower has seen a decline in sales, but the administration has given the player the duty of turning things around. The player is given cash and the option of twenty different items to put on the menu; however, this may be enhanced by investing in new kitchenware. Customers frequently request different types of food and beverages, sauces, extras, and topping.
Food is concurrently cooked at eight cooking stations, referred to in-game as "prep stations." Browsing to the consumer's order at the designated prep station and then carrying out the required processes, as instructed by keyboard button reminders, are needed for preparing meals. Clients can alter their orders, for example, by adding various ingredients to their hamburgers. While certain meals are cooking, other requests can be fulfilled. A finished meal is assessed according to how effectively it was prepared; skipping stages or components, adding incorrect ingredients, or improper cooking might result in lower scores and reduced daily revenue.
The day cycle contains lunch and evening rush hours, encouraging more consumers to enter at those times. Along with cooking, tasks to maintain eatery cleanliness, such as cleaning dishes, putting out the trash, and emptying the toilet, must be finished. Each of these tasks is accomplished like that of cooking meals.
Sheds light on the importance:
- New Steam Functionalities involve critical binding assistance for all foods and happenings, a brand-new playable functionality called CookBets where you'll get daily difficulties that are chosen at arbitrary, fifty new phishing emails and alternatives, general UI advancements, full support for Steam Accomplishments, Steam Cloud, Steam Leaderboards with unique Steam Obstacles, and Collectables.
- It has the "Extra Crispy Edition" expansion pack, which adds ten more meals to the Game, such as lobster, bananas foster, enchiladas, sushi, and more.
- Trophy composer Jonathan Geer's compositions
- Sara Gross's two-bit artwork
ΆΑλλες πληροφορίες
- Ημερομηνία κυκλοφορίας2013-10-08
- ΕκδότεςVertigo Gaming Inc.
- ΠρογραμματιστέςVertigo Gaming Inc.