Produkt beskrivelse
You might believe you understand your ethical boundaries and the depths to which you would go to preserve yourself.
Are you prepared to discover your potential? Are you strong enough to confront the evil within you?
In addition to being accurate, the creatures lurking in the shadows are even worse than you could have envisioned.
The northern woods' whispers are attacking your sanity. As you strike the last match, your fingers tremble, and your body trembles with fear. Do you feel that they are looking for you? Can you sense how anxious they are awaiting your last breath?
Standing at the water's edge, you can feel their eyes on you as you watch him play his obscene violin.
What will you do to defend yourself if you overstep the line and go into that harsh place?
Are you even still saveable?
All of the tales that are used to frighten kids are real. Folklore from Sweden exists, and it's after you!
Swedish folklore and Nordic mythology were significant sources of inspiration for the first-person horror Game Unforgiving - A Northern Hymn, which is intended to evoke the nightmares that have plagued Swedish children for centuries.
Including:
- Classic Swedish settings populated with some of the most well-known characters from Swedish mythology.
- Intelligent AI was picking its routes rather than repeatedly patrolling the same routes.
Explorers will delight in the open-world environments and plentiful things to find and examine.
Plot:
The main character Linn wakes up bound in her brother Lukas' automobile at the start of the Game. After escaping by kicking Lukas in the back of the head, Lukas crashes, leaving both of them stuck in the woods and collaborating to find a way out.
Linn discovers the reason Lukas abducted her soon after the vehicle accident. He explains that since she had declined treatment for her addiction, he was merely attempting to assist her. He intended to take Jessica to a lodge so she might start to feel better.
Gameplay:
Open-world survival horror first-person gameplay is featured in the Game. The player can explore numerous cabins, deserted structures, an old abandoned shaft, and the forest background. The Game uses sound to trick the player into doubting the presence of attackers and dim lighting to hide possible threats from the person's vision. To make the Game more unpredictable, the AI in the Game makes its own decisions rather than always following the same course.
Andre detaljer
- Udgivelsesdato2017-11-27
- UdgivereAngry Demon Studio
- UdviklereAngry Demon Studio
Produkt beskrivelse
You might believe you understand your ethical boundaries and the depths to which you would go to preserve yourself.
Are you prepared to discover your potential? Are you strong enough to confront the evil within you?
In addition to being accurate, the creatures lurking in the shadows are even worse than you could have envisioned.
The northern woods' whispers are attacking your sanity. As you strike the last match, your fingers tremble, and your body trembles with fear. Do you feel that they are looking for you? Can you sense how anxious they are awaiting your last breath?
Standing at the water's edge, you can feel their eyes on you as you watch him play his obscene violin.
What will you do to defend yourself if you overstep the line and go into that harsh place?
Are you even still saveable?
All of the tales that are used to frighten kids are real. Folklore from Sweden exists, and it's after you!
Swedish folklore and Nordic mythology were significant sources of inspiration for the first-person horror Game Unforgiving - A Northern Hymn, which is intended to evoke the nightmares that have plagued Swedish children for centuries.
Including:
- Classic Swedish settings populated with some of the most well-known characters from Swedish mythology.
- Intelligent AI was picking its routes rather than repeatedly patrolling the same routes.
Explorers will delight in the open-world environments and plentiful things to find and examine.
Plot:
The main character Linn wakes up bound in her brother Lukas' automobile at the start of the Game. After escaping by kicking Lukas in the back of the head, Lukas crashes, leaving both of them stuck in the woods and collaborating to find a way out.
Linn discovers the reason Lukas abducted her soon after the vehicle accident. He explains that since she had declined treatment for her addiction, he was merely attempting to assist her. He intended to take Jessica to a lodge so she might start to feel better.
Gameplay:
Open-world survival horror first-person gameplay is featured in the Game. The player can explore numerous cabins, deserted structures, an old abandoned shaft, and the forest background. The Game uses sound to trick the player into doubting the presence of attackers and dim lighting to hide possible threats from the person's vision. To make the Game more unpredictable, the AI in the Game makes its own decisions rather than always following the same course.
Andre detaljer
- Udgivelsesdato2017-11-27
- UdgivereAngry Demon Studio
- UdviklereAngry Demon Studio