Wondering if your PC can run Gears of War: E-Day? The PC requirements are now available, and the game needs a fairly modern gaming PC because hardware ray tracing is required. The minimum requirements include 12GB of RAM, an Intel Core i5-10400, a Ryzen 5 2600X or similar CPU, and a ray-tracing-capable GPU such as the RTX 2060, RTX 5050, Radeon RX 6600, or Intel Arc A580. You will also need 130GB of free SSD space.
For the recommended setup, you need 16GB RAM, an Intel Core i5-11600K or Ryzen 5 5600, and a GPU such as the RTX 3060 Ti, RTX 5060, RX 6700 XT, or Intel Arc A580. Here is a simple breakdown of the Gears of War: E-Day system requirements, including minimum specs, recommended specs, storage, ray tracing, and the best settings to start with.

Gears of War: E-Day Minimum System Requirements
The Gears of War: E-Day minimum requirements are higher than those of many older PC games. For the processor, the minimum list includes the AMD Ryzen 5 2600X, Intel Core i7-6850K, and Intel Core i5-10400. You need at least 12GB of RAM.
Minimum PC Requirements
| Component | Minimum Requirement |
| OS | Windows 10 64-bit, 22H2 |
| CPU | AMD Ryzen 5 2600X / Intel Core i7-6850K / Core i5-10400 |
| RAM | 12GB |
| GPU | RTX 5050 / RTX 2060 / RX 6600 / RX 9060 / Intel Arc A580 |
| DirectX | Version 12 |
| Ray Tracing | Required |
| Storage | 130GB |
| Storage Type | SSD |
| Internet | Broadband connection |
| Audio | Windows-compatible audio device |
The minimum specification is intended as the entry point for running the game. It does not mean every PC meeting these specifications will deliver the same frame rate or image quality.

Gears of War: E-Day Recommended System Requirements
For a better experience, the recommended requirements for Gears of War: E-Day move up to 16GB of RAM and a stronger CPU and GPU. The recommended processors are the AMD Ryzen 5 5600 and Intel Core i5-11600K. On the GPU side, the current Steam requirements include the RTX 5060, RTX 3060 Ti, RX 6700 XT, RX 9060 XT, and Intel Arc B580.
Recommended PC Requirements
| Component | Recommended Requirement |
| OS | Windows 11 64-bit, 25H2 or newer |
| CPU | AMD Ryzen 5 5600 / Intel Core i5-11600K |
| RAM | 16GB |
| GPU | RTX 5060 / RTX 3060 Ti / RX 6700 XT / RX 9060 XT / Intel Arc B580 |
| DirectX | Version 12 |
| Ray Tracing | Required |
| Storage | 130GB |
| Storage Type | SSD |
| Internet | Broadband connection |
| Audio | Windows-compatible audio device |
Steam does not attach a specific resolution or FPS target to these official minimum and recommended tables, so it is better not to treat the recommended specification as a guaranteed 60 FPS setup.

How Much Storage Does Gears of War: E-Day Need?
Gears of War: E-Day requires 130GB of available storage on an SSD. The SSD requirement applies to both the minimum and recommended specifications. The game also requires a broadband internet connection. Because modern games can receive patches and updates after launch, it is a good idea to keep some additional free space on the drive instead of leaving exactly 130GB available.
Does Gears of War: E-Day Require Ray Tracing?
Yes. Hardware ray tracing is required on PC. This is one of the most important parts of the Gears of War: E-Day PC requirements. Unlike games where ray tracing is an optional visual feature, E-Day lists a hardware ray tracing-capable GPU as a requirement.
The Coalition is building the game with Unreal Engine 5 and DirectX 12, with hardware ray tracing being used alongside other modern rendering technologies. This means older graphics cards without hardware ray tracing support should not be considered suitable for the PC version.
Does Gears of War: E-Day Support DLSS and FSR?
Yes. Gears of War: E-Day will support several upscaling and performance technologies. The Coalition has confirmed NVIDIA DLSS 4.5 with Super Resolution and Dynamic Multi Frame Generation, along with NVIDIA Reflex. The game will also support AMD FSR, Unreal Engine TSR, and Intel XeSS on compatible hardware. This gives PC players several ways to improve performance without simply lowering every graphics setting.

Best Gears of War: E-Day Settings
Because the game has not yet received its full PC launch, there is no reliable post-launch performance guide that can guarantee specific FPS numbers for every GPU. However, you can use the following as a starting point once you begin playing.
Best Settings for a Mid-Range PC
| Setting | Recommended Starting Point |
| Resolution | 1920 x 1080 |
| Upscaling | DLSS / FSR / XeSS |
| Upscaling Mode | Quality |
| Texture Quality | High |
| Shadow Quality | Medium |
| Effects Quality | Medium |
| Foliage Quality | Medium |
| Reflection Quality | Medium |
| Ray Tracing | On |
| Motion Blur | Off |
| V-Sync | Off with VRR |
| Frame Rate Limit | Match your display |
The most useful approach is to keep textures reasonably high while reducing settings that have a bigger impact on GPU performance. If your frame rate is not stable, lower shadows, effects, and reflections before dropping texture quality.
Best Settings for a Low-End PC
If your PC is close to the minimum requirements, focus on stable performance. Start with 1080p, use an upscaling option, and select a Balanced or Performance mode if Quality mode does not provide enough FPS.
| Setting | Recommended Starting Point |
| Resolution | 1920 x 1080 |
| Upscaling | FSR / DLSS / XeSS |
| Upscaling Mode | Balanced |
| Texture Quality | Medium |
| Shadow Quality | Low |
| Effects Quality | Low |
| Foliage Quality | Low |
| Reflection Quality | Low |
| Ray Tracing | On |
| Motion Blur | Off |
| V-Sync | Off with VRR |
| Frame Rate Limit | 30 or 60 FPS |
Remember that ray tracing cannot simply be disabled to bypass the PC requirement. The current Steam listing requires a hardware ray tracing capable GPU.
Best Settings for a High-End PC
If you have a powerful modern GPU, you can increase the visual settings and use a higher resolution. DLSS, FSR, or another supported upscaling technology can help maintain performance at 1440p or higher. The Coalition has specifically worked with NVIDIA on DLSS 4.5, ray tracing, and Reflex for the PC version.
| Setting | Recommended Starting Point |
| Resolution | 2560 x 1440 |
| Upscaling | DLSS / FSR |
| Upscaling Mode | Quality |
| Texture Quality | High |
| Shadow Quality | High |
| Effects Quality | High |
| Foliage Quality | High |
| Reflection Quality | High |
| Ray Tracing | On |
| Motion Blur | Off |
| V-Sync | Off with VRR |
| Frame Rate Limit | 60 FPS or higher |
For a very powerful PC, you can experiment with higher resolution or more demanding ray tracing settings. If performance drops, upscaling should be one of the first tools you adjust.
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