Clash of Critters Tier List 2026: Best Tatari Ranked

Last updated: 15 October 2026

Clash of Critters throws a lot of Tatari at you in the first few days, and only some of them deserve your food, duplicates and trial time. This Clash of Critters tier list ranks every base Tatari in distinct tiers, so you know exactly who to build and who can sit on the bench. The rankings cover version 0.49.1, including the new Popa line, and they judge each Tatari by its whole evolution path, not just how it looks in chapter one. 

Clash of Critters tier list banner

Complete Clash of Critters Tier List: All Tatari Ranked

Here is every base Tatari in one place, with its element, role and full evolution path. Rare Tatari can evolve up to four stages, while common blue Tatari evolve only once. Where a line shows three stages, its fourth form has not been confirmed in English sources yet.

TatariTierElementRoleEvolution Path
PyropupS+FireGuardianPyropup → Pyrohound → Hellhound → Pyrodaemon
BlueflickS+FireDPSBlueflick → Ignisnap → Azurion → Newflamander
RubbletS+RockGuardianRubblet → Cobbledon → Rockzilla → Meteorax
ZappurS+LightningSupportZappur → Electroar → Blitzmane → Stormlion
CheerlingS+LightningSupportCheerling → Cheerlet → Cheerspring → Cheerstella
FrostnipS+WaterDPSFrostnip → Frostpaw → Frostique → Frostluna
ManteenyS+GrassGuardianManteeny → Stalkerix → Serrabloom → Orchitoria
FruglingSGrassDPSFrugling → Frugatoad → Frugagon → Frugantuan
DroppitSWaterSupportDroppit → Bubbit → Tideon → Haplysia
DewgrubSWaterDPSDewgrub → Ripplewing → Waveflutter
RingtailSRockSupportRingtail → Rizzler → Zorrock → Phantothief
VoltfawnSLightningDPSVoltfawn → Sparkdoe → Zapantler → Magnedart
AshlarvaSFireHealerAshlarva → Firecoil → Charflutter → Chrysolaria
GibberSRockGuardianGibber → Turtuff → Rockshell → Terraton
FungletAGrassSupportFunglet → Trippet → Hyphoria
ZapuniALightningDPSZapuni → Surgehoof → Voltmare → Boltallion
CribblerAWaterGuardianCribbler → Clawzor → Dreadclaw → Cribking
ShrimpyroAFireDPSShrimpyro → Pyroprawn → Pyroclobster
SealingAWaterDPSSealing → Sealoon → Seaswirl → Sealord
DolphieAWaterSupportDolphie → Blubbles → Aquariel → Irisia
WaddledoAWaterTankWaddledo → Swaystroll → Stoodbeak → Glideflip
SnowcubAWaterTankSnowcub → Polarpaw → Blizzgrizz → Anglerbear
TindercubAFireGuardianTindercub → Kitjitsu → Taiglow
PoakieAFireGuardianPoakie → Sizzribb → Lickflicker → Ignitoad
BudbooAGrassDPSBudboo → Snapshade → Thornwisp → Chomperwraith
BuddiAGrassHealerBuddi → Sunfleur → Solaflora → Heliabloom
HootletAGrassSupportHootlet → Tikowl → Chronerva → Hypnostrix
PunchimpARockGuardianPunchimp → Rockfu → Rockong → Rockwu
MomopoARockTankMomopo → Lulupo → Lilypo → Gemmapo
CavyzapALightningDPSCavyzap → Hippiehog → Wheekroller → Giganash
HumbugBRockDPSHumbug → Humbleetle → Zenscarab
PandarooBGrassDPSPandaroo → Pandaroot → Pandarrior → Pandagrand
SparkitBFireDPSSparkit → Flametail → Flarevix → Phantifox
PopaBRockSpecialistPopa → Popapouch → Popagrind → Popafam
GoonbugBGrassSpecialistGoonbug → Capobeetle → Donscarab → Beetleknight
MaskfryBWaterTankMaskfry → Ospisces → Armorjaw → Dagondeep
GopherBRockDPSGopher → Watchroo → Bastogard → Cratzar
TaptailBRockDPSTaptail → Rattlecoil → Clangnaga
VoltkitBLightningGuardianVoltkit → Voltling → Voltverine → Voltreaver
FumekitBFireDPSFumekit → Sulfunk → Magmusk
FlameowBFireDPSFlameow → Nekoflare → Silversear
BlowfinBFireSupportBlowfin → Puffbelly → Chefugu
DumbopusBWaterDPSDumbopus → Dazopus → Fishopus
LullellyBWaterDPSLullelly → Yawnelly → Souverelle
SparkeetBLightningTankSparkeet → Buzzbeak → Toucanzam
KittazapBLightningGuardianKittazap → Nekowatt → Voltazar
GlowflyBLightningHealerGlowfly → Phosflare → Glimmerwing → Luminastra
ZapupBLightningGuardianZapup → Zapooch
CluckyCGrassHealerClucky → Cluckeroo
FluffleCLightningDPSFluffle → Nimbuzzy → Galewether → Cosmoram
ZapletCLightningSpecialistZaplet → Synthhog → Sonarbat
WobblerCLightningDPSWobbler → Boltskipper
CindermunkCFireDPSCindermunk → Embertail
SparkrowCFireDPSSparkrow → Scorchwing
SouphogCFireSupportSouphog → Grillhog → Hothog → Searhog
ShellshyCWaterGuardianShellshy → Boldclaw
CapywataCWaterHealerCapywata → Capypapa
SkinkletCWaterGuardianSkinklet → Skinkoon → Ninjaguana
CactobudCGrassDPSCactobud → Cactobloom → Cactoczar
SacklingCGrassTankSackling → Jarachnid → Terracrawler → Weaverfang
LollamaCGrassDPSLollama → Slobberlama → Ptooielama
SolpearCGrassGuardianSolpear → Pearpair
ShardsnailCRockDPSShardsnail → Gemsnail → Jewelsnail → Crystalsnail
DrillerooCRockSpecialistDrilleroo → Cragolin → Borelord
JoeyoCRockGuardianJoeyo → Puncharoo → Kangachamp
DozyCRockTankDozy → Snoozebo
MudrumpCRockDPSMudrump → Rockhog

S+ Tier: The Best Tatari in Clash of Critters

These seven sit at the top of our Clash of Critters tier list because they are the safest investments in the game right now. Get them to their second form early and you will feel the difference in every chapter.

Pyropup

Pyropup is a Fire Guardian that summons a Pyro Pillar, a column of flame that hits everything around its target. It soaks up hits at the front of a lane and still deals enough damage to matter, which makes it the easiest first upgrade in the game.

The real reason it sits at the top is where it ends up. Hellhound, its third form, is one of the strongest Tatari in Clash of Critters. Its flames cover a large area and inflict Weak on enemies, and it performs in chapters, boss fights, Badge Dojo and Horde Invasion alike. Keep a healer like Cheerling or Ashlarva near it and it will hold almost any lane.

Blueflick

Blueflick fires Ember Pop, a small fireball that splashes onto nearby enemies and inflicts Burn, so they keep losing HP after the hit. When the screen fills up with Zobos, that lingering damage is exactly what clears the wave.

Its evolutions double down on fire. Azurion can enhance its Burn and pressures several lanes at once, and Newflamander, the final form, carries a Fire Aura that boosts the attack of every ally. If you only build one damage dealer early, make it Blueflick.

Rubblet

Rubblet fires Azure Flare, a searing blue beam that damages enemies in its path. Most frontliners just absorb hits, but Rubblet clears the lane in front of it while doing that. The game now lists it as a Guardian instead of a Tank, though its job is the same.

Rockzilla, its third form, is the best Rock tank in Clash of Critters right now. Its Atomic Ray sometimes lands an extra powerful hit, and it is built to hold the hardest lanes. The final form, Meteorax, adds a Rock Aura that reduces the damage your whole team takes.

Zappur

Zappur fires Bolt Bap, a straight wave of lightning that hits a group and inflicts Knockback. Every enemy pushed back is extra time for your damage dealers, which is why Zappur feels so good in crowded early stages. It is now listed as a Support rather than a Guardian.

Its evolved forms lean into team boosts. Blitzmane adds a damage boost for nearby allies on top of the knockback, and Stormlion carries a Lightning Aura. Put Zappur where its wave covers your busiest lane.

Cheerling

Cheerling performs a Bunny Dance that damages nearby enemies, heals nearby allies and gives them an attack and defense boost, all at once. Three jobs, zero setup.

It gets even better at Cheerlet, its second form. The first time a nearby ally is in danger, Cheerlet grants Invincibility to the area, which can save a lane that was about to collapse. Cheerspring adds rapid healing on top, and Cheerstella carries a Lightning Aura that speeds up attacks for the whole team. Place Cheerling where it touches as many teammates as possible.

Frostnip

Frostnip fires a Frost Block that hits one enemy and inflicts Slow. It sounds simple, but slower Zobos take longer to reach your frontline and spend more time inside your damage zones. It is one of the safest control picks you can build.

As it evolves, the ice block starts splitting into shards, and at Frostique those shards pierce through enemies. Frostluna, the final form, carries a Water Aura that restores HP for every ally.

Manteeny

Manteeny uses Double Slash, striking again and again to hit every enemy that reaches it. It shines at the very front of a lane, cutting Zobos down the moment they arrive, and pairs nicely with long range damage behind it.

The whole line stays strong. Stalkerix swings three times, and Serrabloom, the third form, adds Fragile to its strikes so enemies take extra damage, making it the best Grass tank in Clash of Critters. Orchitoria then adds a Grass Aura that raises max HP for your entire team.

S Tier Tatari in Clash of Critters

S tier Tatari are excellent investments. Some are strong from the start, while others begin slow and turn into top endgame picks.

Frugling

Frugling launches Puffruit Pop, a prickly pink fruit that sometimes explodes for area damage. In the first few chapters, it clears groups faster than almost anything else, and plenty of players treat it as the best starter in the game.

The honest catch is the late game. Frugagon, its third form, explodes more often and adds Slow, yet it still falls behind other third stage damage dealers. Lean on Frugling hard early, then shift most of your resources to the S+ lines. If you do take it all the way, Frugantuan carries a Grass Aura that raises max HP for every ally.

Droppit

Droppit releases Cloud Mist, a cloud that keeps damaging enemies inside it and slows them down. At base form it feels average, which is why many players skip it. Do not make that mistake.

Bubbit, its second form, adds Fragile to the mist, so enemies are slowed and take extra damage at the same time. That makes it one of the strongest second stage Tatari in the game. Tideon, the third form, is a top Water pick for late game damage.

Dewgrub

Dewgrub launches Drowsy Shot, water bombs that slow enemies, and that Slow can upgrade into Sleep. Its first form is a modest control pick and nothing more.

Waveflutter, its third form, is where Dewgrub earns its spot. Damage from Waveflutter and nearby allies applies Slow, which can upgrade to Sleep, and sleeping enemies take extra damage when they wake up. It turns every damage dealer around it into a control piece, which is why it shows up in so many top boss and Horde teams.

Ringtail

Ringtail sends out Lackeys that damage enemies in an area, then return to heal nearby allies and give them an attack boost. It is one of the best starter supports in Clash of Critters, and it is useful from its very first form.

Positioning is everything here. Place Ringtail between two useful teammates so the returning Lackeys buff both of them. Its evolutions widen the reach, with Rizzler attacking in a cross shape and Zorrock covering a 3×3 area.

Voltfawn

Voltfawn throws a Stun Spear, a lightning lance that passes through enemies and inflicts Paralysis. Paralyzed Zobos stop for a moment, which gives the rest of your team free hits.

It scales well too. Sparkdoe pierces more enemies, Zapantler sometimes keeps piercing without stopping, and Magnedart carries a Lightning Aura that boosts attack speed for all allies. Zapantler remains one of the best Lightning damage dealers in the game.

Ashlarva

Ashlarva creates Puffy Blaze, a ring of flames that hurts enemies around it and heals allies inside the same ring. The game now lists it as a Healer, but it is still comfortable near the front.

Firecoil adds an attack boost for allies in the ring, and Charflutter makes the ring much bigger. Charflutter lost a bit of value after recent Horde Invasion changes, but it is still a strong Fire tank and support.

Gibber

Gibber launches Spike Spiral, a spinning shell that pierces enemies in its path. It is a sturdy Rock Guardian that chips away at the lane while holding it.

Its defensive value grows with every form. Turtuff shields itself, and Rockshell gives a Shell Shield to every ally its spinning shell passes. That makes Rockshell a great way to protect fragile damage dealers in long fights.

A Tier Tatari in Clash of Critters

A tier is where the smart long term projects live. Several of these start weak, then evolve into some of the best Tataris in the game.

Funglet

Funglet emits Buzzed Ring, a spreading ring of spores that hurts enemies and gives allies an attack and speed boost, at the cost of a little damage to those allies. Its first two forms are honestly forgettable.

So why A tier? Hyphoria, its third form, currently sits at the very top of endgame rankings. Its spores make enemies Fragile, boost ally attack speed, reduce the damage your team takes and last much longer than before. It works in chapters, boss fights, Badge Dojo and Horde Invasion. If you have the patience, Funglet is worth every bit of the grind.

Zapuni

Zapuni fires Zap Wave, a shock wave that splashes onto nearby enemies on hit. At base form it is low priority, and Surgehoof mostly adds bigger splashes against Water enemies.

The payoff is Voltmare. It adds follow up damage that gets stronger the fewer targets its splash hits, so it hits single targets like bosses hardest while still splashing groups. It performs well in Badge Dojo, Gold Rush, chapters and Horde Invasion, and the final form, Boltallion, carries a Lightning Aura.

Cribbler

Cribbler swings its giant claw with Claw Swing to hit nearby enemies. Clawzor adds the Shredded debuff, but neither early form stands out.

Dreadclaw is the reason to build this line. Its Clawstorm clears nearby enemies, applies Shredded and gains an attack boost every time it gets healed. Pair it with Cheerling, Ashlarva or any reliable healer and it becomes a lane holder that also hits hard.

Shrimpyro

Shrimpyro throws Quick Jabs, fast punches at close range. It is a practical early damage pick when a lane needs more punch, quite literally.

Its real value shows up in a Fire team. Pyroprawn starts adding Burn to its punches, and Pyroclobster throws five punches that deal extra damage to burning enemies. Keep it near Blueflick so there is always something on fire to hit.

Other A Tier Tatari Worth Knowing

  • Sealing: Bouncing ball attacks. Sealoon adds Weak and is a flexible Water damage dealer that fits into many team setups.
  • Dolphie: Sends waves that heal allies and stack a damage boost. Aquariel is a strong late game support.
  • Waddledo: Gains an Ice Shield that bursts into ice crystals when it breaks. A great early tank, though its later forms fall behind.
  • Snowcub: Throws piercing fish and eats one to heal when in danger. A solid early Water tank.
  • Tindercub: Chi attacks with a forward dash or a retreat to heal. Taiglow is a decent chapter and Dojo pick.
  • Poakie: Its line spits flames that spread Burn. Lickflicker covers a wide cone, which is great in crowded lanes.
  • Budboo: Fires seeds and sometimes poison. Thornwisp brings strong Horde value.
  • Buddi: Sunlight that heals allies and boosts their attack. Solaflora is a dependable healer for long fights.
  • Hootlet: Creates an area that stacks Slowdown on enemies. Chronerva can upgrade that Slowdown into Stun.
  • Punchimp: Hip wiggles with a chance to summon a clone. Rockong is very strong right after it evolves.
  • Momopo: Blows kisses that hurt Frail enemies more, then pauses to heal. Strong early, weaker later.
  • Cavyzap: Creates an Electricage that sets up follow up surges. Reaching its second form only takes six copies and 300 defeated Zobos.

B Tier Tatari in Clash of Critters

B tier Tatari can work, but only in the right lane, mode or team. A few have surprisingly strong evolved forms, so do not delete them from your plans entirely.

Humbug

Humbug launches Dung Sling, dung balls that linger after landing and keep damaging enemies in the area. Early on, it simply does not do enough to justify upgrades.

Keep it in mind once you have spare resources. Humbleetle adds Slow, and Zenscarab leaves dung zones that stick around for a long time. Zenscarab is now one of the best Rock damage dealers for boss fights, which is a huge jump from where this line starts.

Pandaroo

Pandaroo plants bamboo with Slow Shoots. The shoots keep damaging and slowing enemies, and they grow stronger after a while. That slow ramp hurts in fast early waves.

Pandarrior, the third form, plants shoots much faster and gives a Grass lane steady damage and Slow. It is a solid Horde Invasion pick, though Grass supports often compete for the same slot.

Sparkit

Sparkit only shoots a small Fire Orb at base form, so most players ignore it early. Flametail upgrades that into an exploding firework.

Flarevix is where things get exciting. Its Flame Bloom bursts on impact and is especially strong in Badge Dojo and boss fights. Phantifox, the final form, carries a Fire Aura that boosts attack for all allies.

Other B Tier Tatari Worth Knowing

  • Popa: The newest line. Plays dead to deal area damage, and later forms hand baby possums to allies for attack and defense boosts. Enemies can walk past it while it plays dead, so keep another blocker in the lane. It is still early days, so expect this ranking to move.
  • Goonbug: Dashes forward while invincible. Fun to use, but the line falls off later.
  • Maskfry: Pulls enemies in with waves. Armorjaw adds Stun and holds the right lane well.
  • Gopher: Fires mud from range but stops attacking when enemies get close.
  • Taptail: Fires sound waves. Clangnaga pierces fast and pairs well with Waveflutter.
  • Voltkit: Shadow strikes that hit an area. Voltling adds Paralysis, and Voltverine adds fast Lightning damage with brief Invincibility.
  • Fumekit: Toxic gas that sometimes ignites. Sulfunk fits into Horde and Gold Rush setups.
  • Flameow: Throws bouncing jewels. Silversear boosts team attack after enough bounces.
  • Blowfin: A Fire support line. Chefugu throws sushi that heals allies and boosts their attack.
  • Dumbopus: Water orbs plus a mini octopus. Fishopus has one strong Horde hit and little else.
  • Lullelly: Drains HP from healthy allies to hit harder and heal low HP allies. Rankings for it are mixed.
  • Sparkeet: Links allies for an attack boost while taking less damage itself. Its later forms lost value after Horde changes.
  • Kittazap: Electric punches that speed up over time. Better against bosses than waves.
  • Glowfly: Gives a front row ally a Static Shield that explodes when it ends. Phosflare adds Paralysis to that blast.
  • Zapup: The very first Tatari you meet. A simple common Lightning frontliner.

C Tier Tatari in Clash of Critters

C tier sits at the bottom of this Clash of Critters tier list for a reason. Use these Tatari while your roster is thin, but do not pour food or trial time into them.

Clucky

Clucky is a common blue Tatari that shoots a single seed. At Cluckeroo, it fires two seeds at once, one that damages an enemy and one that heals an ally. Blue Tatari only evolve once, so the ceiling is low.

What Clucky does have is easy access. Common Tatari pile up duplicates quickly, so Cluckeroo gains stars fast and can patch a lane with cheap healing while your rare Tatari are still growing. Do not feed it heavily, but do not throw it away either.

Fluffle

Fluffle uses Static Fluff to summon white clouds that rain lightning on enemies below, and it fires arcs to move those clouds around. At Nimbuzzy, the clouds can briefly turn dark and Paralyze enemies.

It looks great, but right now it ranks as filler next to stronger Lightning lines like Voltfawn and Zapuni. Hold your resources until it proves it can do a specific job in your lineup.

Other C Tier Tatari

  • Blue commons (Cindermunk, Sparkrow, Shellshy, Capywata, Solpear, Dozy, Mudrump, Wobbler): Only one evolution each, but easy stars make them handy lane fillers early on.
  • Cactobud, Lollama, Sackling: Grass lines with niche tools like stacking Sting, Bind and Liquid Shields that rarely beat better options.
  • Shardsnail, Drilleroo, Joeyo: Rock lines that need too much setup for too little payoff right now.
  • Zaplet, Skinklet, Souphog: Situational utility with low upgrade priority.

How Our Clash of Critters Tier List Was Made?

Every Tatari starts as a base form and evolves as you collect duplicates and clear trials. The base form is the one you actually collect and invest in, so that is the name you will see in our rankings. Each tier reflects the full line.

We looked at three things: how useful a Tatari is in the early chapters, how strong its evolved forms become, and how well it holds up in boss stages, Badge Dojo, Zobo Horde Invasion and Island Gold Rush. Every placement in this Tatari tier list was cross checked against community databases and player rankings.

  • S+ Tier: Build these first. Strong from day one and still great once evolved.
  • S Tier: Excellent investments. They either start strong or grow into top endgame forms.
  • A Tier: Reliable picks that do one job well, or late bloomers that need a few evolutions.
  • B Tier: Situational. Good in the right lane, mode or team.
  • C Tier: Low priority. Fine as early filler, but spend your resources elsewhere.

Best Evolved Tatari to Aim For in Clash of Critters

This Clash of Critters tier list ranks base Tatari, but your endgame team will look very different from your early one. These third stage forms currently rank at the top for late game content, so it helps to know which base Tatari lead to them before you spend your duplicates.

Evolved FormStarts AsElementWhy It Stands Out
HyphoriaFungletGrassSpores boost ally attack speed and cut damage taken in almost every mode
HellhoundPyropupFireDurable frontline with large area flames and Weak
TideonDroppitWaterHuge mist that Slows enemies and makes them Fragile
WaveflutterDewgrubWaterTurns nearby allies into Slow and Sleep machines
SerrabloomManteenyGrassRapid slashes that hold hard lanes and apply Fragile
VoltmareZapuniLightningFollow up shocks with great coverage across modes
CheerspringCheerlingLightningHealing, attack and defense boosts, plus emergency Invincibility
DreadclawCribblerWaterClaw swings that apply Shredded and grow stronger when healed
RockzillaRubbletRockPowerful beams and the toughest Rock frontline
ZenscarabHumbugRockLong lasting dung zones with reliable boss damage

Best Early Team in Clash of Critters

Chapters 1 to 3 give you three lanes and room for up to nine Tatari. From chapter 4 onward, the board opens up to five lanes and 15 Tatari. A good rule for every lane is one holder at the front, one damage dealer and one support or control piece, all pulled from the top of this Clash of Critters tier list.

Starter lineup for chapters 1 to 3 (9 Tatari)

LaneHolderDamageSupport or Control
Lane 1PyropupBlueflickRingtail
Lane 2RubbletFruglingCheerling
Lane 3ManteenyFrostnipZappur

Full lineup from chapter 4 (15 Tatari)

LaneHolderDamageSupport or Control
Lane 1GibberVoltfawnDroppit
Lane 2RubbletFruglingRingtail
Lane 3PyropupBlueflickCheerling
Lane 4ManteenyFrostnipZappur
Lane 5WaddledoSealingAshlarva

Cheerling sits in the middle lane in both lineups because its Bunny Dance only reaches nearby allies, so the center gives it the most teammates to heal and boost. Ringtail follows the same logic, so keep it between two useful teammates.

Missing someone? Tindercub can cover for Pyropup, Momopo for Rubblet, Snowcub for Waddledo and Cavyzap for Voltfawn. Quick Deploy unlocks once you clear stage 79 of chapter 2 and builds a lineup for you, but treat it as a starting point. Always check the wave and fix element matchups yourself.

Clash of Critters Element Chart

Elements matter more than raw power in Clash of Critters. A Tatari deals 200% damage to the element it counters and only 50% to the element that counters it. When you place a Tatari, the lane lights up with a green Yes or a red No, and tapping the Zobo head icon shows the elements in the next wave.

ElementStrong AgainstWeak Against
LightningWaterRock
WaterFireLightning
FireGrassWater
GrassRockFire
RockLightningGrass

This is why you should build at least one strong damage dealer in every element instead of stacking your favorite one. A maxed Fire carry still struggles against a Water heavy wave.

How Tatari Evolution Works in Clash of Critters?

Evolving is how weak base forms become late game monsters, so it pays to understand the basics.

  • Stars come from duplicates – Every copy of a Tatari you collect raises its star level. Each evolution needs a minimum star level before it unlocks.
  • Trials come next – Once the stars are there, you complete a set of trials to evolve. Cavyzap, for example, needs six copies and 300 defeated Zobos to reach its second form.
  • Feeding raises stats – Feeding upgrades a Tatari’s stat grades and is required for some trials, especially for third forms. Each Tatari can be fed 15 times a day, and food comes from the daily Boss Challenge or the Mall.
  • Rarity sets the ceiling – Rare Tatari have four stage evolution lines. Common blue Tatari have only two, cap out at feeding stage 10 and cannot eat Glitter Fruit.
  • Stars cap at 78 – After that, extra duplicates still count toward your total, but they no longer upgrade the Tatari.
  • Glitter Tatari are cosmetic – Feeding Glitter Fruit gives a 0.4% chance to turn a Tatari into a sparkly alternate colored version.

Final Stage Auras by Element

The fourth and final form of a rare Tatari carries an Aura that buffs your entire team while it is on the field. This is a big reason to push your best lines all the way.

ElementAura EffectExample
FireBoosts attack for all alliesNewflamander, Phantifox
WaterRestores HP for all alliesGlideflip, Haplysia
GrassRaises max HP for all alliesOrchitoria, Frugantuan
RockReduces damage taken by all alliesMeteorax
LightningIncreases attack speed for all alliesMagnedart, Cheerstella

Which Tatari Should You Upgrade First in Clash of Critters?

Spreading food and duplicates across your whole roster is the most common beginner mistake. Use this Clash of Critters tier list to pick a small core and push it hard.

  1. Build one frontline first – Pyropup or Rubblet. Both hold lanes now and become top tier tanks later.
  2. Add Blueflick as your main damage – Its Burn handles crowded waves better than any other early pick.
  3. Slot in Cheerling the moment you get it – Healing plus boosts makes every other Tatari better.
  4. Add control – Frostnip or Zappur keeps Zobos away from your backline.
  5. Start one long term project – Droppit, Dewgrub, Funglet or Zapuni. None of them look special early, but Tideon, Waveflutter, Hyphoria and Voltmare are among the best Tatari in the game.

Use common blue Tatari to fill empty lanes while you wait for duplicates, and test a second form in battle before you go all in on its third.

Power Up Your Tatari Faster With Driffle

Clash of Critters is free to play, but extra food, Glitter Fruit and the weekly and monthly passes all cost real money. If you plan to spend, a Google Play gift card for Android or an Apple gift card for iPhone and iPad keeps things simple without linking a bank card. Codes arrive by email right after checkout, and Driffle Plus members save even more on every order. Not sure about buying digital codes online? Here is our honest take on whether Driffle is legit.

Love collecting creatures? Our Pokemon Unite tier list and Summoners War tier list are great next reads. For more mobile rankings, see the Devil May Cry Peak of Combat tier list, or browse our picks for the best gacha games of 2026.

Clash of Critters Tier List FAQs

Who is the best Tatari in Clash of Critters?

For most players, Pyropup is the safest pick because it is strong early and turns into Hellhound, one of the best late game frontliners. For pure endgame value, Hyphoria (from Funglet) currently sits at the top of late game rankings.

Which Tatari should beginners build first?

Start with Pyropup or Rubblet for the front, Blueflick for damage and Cheerling for support. Add Frostnip or Zappur for control once those are going.

What do T1, T2 and T3 mean in Clash of Critters?

They are evolution stages. T1 is the base form, T2 is the second form and T3 is the third. Rare Tatari also have a fourth form that carries a team wide Aura.

Are blue Tatari worth upgrading?

Only a little. Blue Tatari are common, so they gain stars fast and make good early fillers. They evolve just once and cap out early, so save your heavy feeding for rare Tatari.

How many Tatari are in Clash of Critters?

There are nearly 70 base Tatari across five elements, and well over 200 forms once you count every evolution. New lines like Popa keep arriving with updates.

Were Tatari always called Tatari?

No. Before the update on March 11, 2026, they were simply called Critters. Many older guides still use that name.

Is Clash of Critters free to play?

Yes. It is free on Android and iOS with optional purchases. The game is developed by Farlight Games and published by FARLIGHT, the global publishing brand of Lilith Games, the studio behind AFK Arena and AFK Journey. If you play that one too, check out our AFK Journey tier list.

How often does this Clash of Critters tier list change?

Rankings shift whenever a balance update lands or a new Tatari line arrives, and Horde Invasion changes have already moved several Tatari up and down. We update this Clash of Critters tier list as the meta changes.

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