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产品描述
Shortest Trip to Earth is a roguelike starship simulation with adventure, boat administration, competitive match judgment, and authentic strategic warfare from the creator of "Teleglitch: Die More Edition." Shortest Trip to Earth is a roguelike spacecraft model emphasizing discovery, cargo leadership, and military combat. Set off on a risky adventure through the cosmos with a crew of military individuals, nuclear weapons, and a cat.
Discover a complex and dangerous cosmos.
Discover vast space segments teeming with strange living creatures as you embark on a risky voyage across a randomly created world. Fight opposing spacecraft, invading gangs, and transdimensional space creatures in the execution of strategic warfare.
Learn the skills of living by modifying your spacecraft with flexible benefits. Decide from various spacecraft and control every aspect of existence on board, including the workforce, domestic animals, drones, ship modifications, and armaments. Hundreds of numerous scenarios with distinctive palm images will let you customize your adventure. Unyielding permadeath is a component of the Shortest Trip to Earth. However, you may gain advantages to improve your chances of surviving on your subsequent runs.
Key Elements
- Learn how to survive in the unknown universe!
- Discover a continuously created cosmos that is filled with information.
- Gather commodities, make modifications, and improve your spacecraft.
- incredible strategic space conflicts in actual time
- Boarding warfare with adversaries, drones, and battle-tested animals
- 500+ ship modules, several ship armaments, and nuclear weapons
- 30 different crew weaponry
- 50+ crew, drone, & battle animal kinds
- many random occurrences with distinctive examples and results
- Every ship has a cat at the helm.
Gamers' boats
The player can choose 1 of the boats to sail aboard at the start of the play. The chosen ship will determine the number of slots that are accessible, the shape and dimensions of the boat, the deflecting and agility grades, the beginning personnel and gear, and any ship-specific bonuses. Till the mission is finished, the ship remains with the player.
Maritime Modules
Every ship uses modules with a specific function and set of needs. Read about the different default modules that each ship begins with.
Assault rifles
Gamers can pick from a wide variety of weaponry in STE. Most of the Game's weaponry, some of that can exclusively be utilized by adversaries, is displayed here.
Privileges
Amenities are benefits that players can select at the start of so every run; the quantity and magnitude of benefits are determined by the number of Destiny scores the player has accrued from prior runs. Incentives come in various forms and have different impacts, but they all generally improve your performance.
Sectors
The play has ten zones, each with its setting and significant activity.
Simple supplies
The primary resources are organics, energy, minerals, synthetic materials, bombs, hybrids, lines of credit, and fate scores. They are kept in constrained receptacles, which may be made, purchased, or taken from foes after combat.
其他详情
- 发布日期2019-08-15
- 发布者Iceberg Interactive
- 开发人员Interactive Fate
Sort by:
产品描述
Shortest Trip to Earth is a roguelike starship simulation with adventure, boat administration, competitive match judgment, and authentic strategic warfare from the creator of "Teleglitch: Die More Edition." Shortest Trip to Earth is a roguelike spacecraft model emphasizing discovery, cargo leadership, and military combat. Set off on a risky adventure through the cosmos with a crew of military individuals, nuclear weapons, and a cat.
Discover a complex and dangerous cosmos.
Discover vast space segments teeming with strange living creatures as you embark on a risky voyage across a randomly created world. Fight opposing spacecraft, invading gangs, and transdimensional space creatures in the execution of strategic warfare.
Learn the skills of living by modifying your spacecraft with flexible benefits. Decide from various spacecraft and control every aspect of existence on board, including the workforce, domestic animals, drones, ship modifications, and armaments. Hundreds of numerous scenarios with distinctive palm images will let you customize your adventure. Unyielding permadeath is a component of the Shortest Trip to Earth. However, you may gain advantages to improve your chances of surviving on your subsequent runs.
Key Elements
- Learn how to survive in the unknown universe!
- Discover a continuously created cosmos that is filled with information.
- Gather commodities, make modifications, and improve your spacecraft.
- incredible strategic space conflicts in actual time
- Boarding warfare with adversaries, drones, and battle-tested animals
- 500+ ship modules, several ship armaments, and nuclear weapons
- 30 different crew weaponry
- 50+ crew, drone, & battle animal kinds
- many random occurrences with distinctive examples and results
- Every ship has a cat at the helm.
Gamers' boats
The player can choose 1 of the boats to sail aboard at the start of the play. The chosen ship will determine the number of slots that are accessible, the shape and dimensions of the boat, the deflecting and agility grades, the beginning personnel and gear, and any ship-specific bonuses. Till the mission is finished, the ship remains with the player.
Maritime Modules
Every ship uses modules with a specific function and set of needs. Read about the different default modules that each ship begins with.
Assault rifles
Gamers can pick from a wide variety of weaponry in STE. Most of the Game's weaponry, some of that can exclusively be utilized by adversaries, is displayed here.
Privileges
Amenities are benefits that players can select at the start of so every run; the quantity and magnitude of benefits are determined by the number of Destiny scores the player has accrued from prior runs. Incentives come in various forms and have different impacts, but they all generally improve your performance.
Sectors
The play has ten zones, each with its setting and significant activity.
Simple supplies
The primary resources are organics, energy, minerals, synthetic materials, bombs, hybrids, lines of credit, and fate scores. They are kept in constrained receptacles, which may be made, purchased, or taken from foes after combat.
其他详情
- 发布日期2019-08-15
- 发布者Iceberg Interactive
- 开发人员Interactive Fate