Buy American Truck Simulator - West Coast Bundle (PC / Mac / Linux) - Steam - Digital Code
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American Truck Simulator - West Coast Bundle (PC / Mac / Linux) - Steam - Digital Code

Game
Game
American Truck Simulator - West Coast Bundle (PC / Mac / Linux) - Steam - Digital Code

American Truck Simulator - West Coast Bundle (PC / Mac / Linux) - Steam - Digital Code

Game
Game

О товаре

Region: Global

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Может быть активирован на Steam

Руководства по активации

Работает на: Mac, Linux, Windows

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American Truck Simulator - West Coast Bundle (PC / Mac / Linux) - Steam - Digital Code

American Truck Simulator - West Coast Bundle (PC / Mac / Linux) - Steam - Digital Code

Game
Game

Область: Global

Проверьте ограничение

платформа: Steam

Руководства по активации

Работает на: Mac, Linux, Windows

О товаре

Region: Global

Проверьте ограничение

Может быть активирован на Steam

Руководства по активации

Работает на: Mac, Linux, Windows

Смотреть все системные требования

Описание товара

American Truck Simulator - West Coast Bundle (PC / Mac / Linux) - Steam - Digital Code

The game mechanics were based directly on those used in the tabletop role-playing games Tunnels and Trolls and Mercenaries, Spies and Private Eyes created by Wasteland developers Ken St. Andre and Michael Stackpole. Characters in Wasteland consequently have various statistics (strength, intelligence and luck among others) that allow them to use different skills and weapons. Experience is gained through battle and through use of skills. The game would generally let players advance with a variety of tactics: to get through a locked gate, a player could use his picklock skill, his climb skill, or his strength attribute; or he could force the gate with a crowbar - or a LAW rocket. The initial band of Desert Rangers encountered a number of NPCs as the game progressed who could be recruited into the party of up to seven. Unlike those of other computer RPGs of the time, these NPCs might temporarily refuse to give up an item or perform an action if ordered to do so. The game was also noted for its high and unforgiving difficulty level and for such combat prose as "reduced to a thin red paste" and "explodes like a blood sausage", which prompted an unofficial PG-13 sticker on the game packaging in the United States. Wasteland was one of the first games featuring a persistent world, where changes to the game world were stored and kept. Returning to areas later in the game, one would find them in the state one left them in, instead of being reset to their original state, as was common for games of the time. Since hard drives were still rare in home computers in 1988, this meant the original game disk had to be copied first, as the manual instructed one to do.

Другие детали

  • Дата выпуска
    2016-02-02
  • Издатели
    SCS Software
  • Разработчики
    SCS Software
Языки
Finnish, Ukrainian, Turkish, Swedish, Russian, Romanian, Polish, Norwegian, Korean, Japanese, Italian, Hungarian, Greek, German, French, English, Dutch, Danish, Czech, Bulgarian
Скриншоты
Скриншоты
Мгновенная доставка
Цифровой ключ
Заверили возмещение

Описание товара

American Truck Simulator - West Coast Bundle (PC / Mac / Linux) - Steam - Digital Code

The game mechanics were based directly on those used in the tabletop role-playing games Tunnels and Trolls and Mercenaries, Spies and Private Eyes created by Wasteland developers Ken St. Andre and Michael Stackpole. Characters in Wasteland consequently have various statistics (strength, intelligence and luck among others) that allow them to use different skills and weapons. Experience is gained through battle and through use of skills. The game would generally let players advance with a variety of tactics: to get through a locked gate, a player could use his picklock skill, his climb skill, or his strength attribute; or he could force the gate with a crowbar - or a LAW rocket. The initial band of Desert Rangers encountered a number of NPCs as the game progressed who could be recruited into the party of up to seven. Unlike those of other computer RPGs of the time, these NPCs might temporarily refuse to give up an item or perform an action if ordered to do so. The game was also noted for its high and unforgiving difficulty level and for such combat prose as "reduced to a thin red paste" and "explodes like a blood sausage", which prompted an unofficial PG-13 sticker on the game packaging in the United States. Wasteland was one of the first games featuring a persistent world, where changes to the game world were stored and kept. Returning to areas later in the game, one would find them in the state one left them in, instead of being reset to their original state, as was common for games of the time. Since hard drives were still rare in home computers in 1988, this meant the original game disk had to be copied first, as the manual instructed one to do.

Другие детали

Языки
Finnish, Ukrainian, Turkish, Swedish, Russian, Romanian, Polish, Norwegian, Korean, Japanese, Italian, Hungarian, Greek, German, French, English, Dutch, Danish, Czech, Bulgarian
  • Дата выпуска
    2016-02-02
  • Издатели
    SCS Software
  • Разработчики
    SCS Software

Упс, товар распродан

Уведомить меня, когда этот товар станет доступным
Мгновенная доставка
Цифровой ключ
Заверили возмещение

Ищете хорошие предложения?

Получите их на свой почтовый ящик