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Seller Rating: 4.6
Seller Rating: 4.6
Descrição do produto
What the DLC contains:
Shoddy painting ,A costume that glows in the dark.
Four weapon designs:
The four weapon designs are all re-skins since, in all honesty, they look pretty sick. When created, they alter the basic shape of the weapon you have selected to modify. However, their state effects are nearly identical to the blueprints present in the core Game. They are solely advantageous in that they require fewer materials to create. However, as you can see here, Volatile Hunter, the attire is just stunning. Unfortunately, you must purchase the Bundles separately, as they are not included with the season pass.
Quick but thorough analysis:
- Buggy skin : Although I didn't enjoy it, it's still a decent one. However, it would help if you had a wholly updated buggy to make it appear well because the colour scheme is designed so that without some components, it would be virtually entirely orange.
- The skin of the player : Unquestionably one of the finest skins in the Game, if not the best. Its contemporary appearance and orange-black colouring are already impressive, but what sets it apart is that orange elements shine at night. It is a significant advantage for cooperative play because it makes it easy to find your teammates (especially useful when You need to fall and need to be picked up by another player)
- Weapons : These are two of the Game's most broken, overpowered melee weapons. It's worth it, although the latter two are worthless (you might find someone who loves them anyway).
Up to six upgrades per weapon, they can all be double-stacked.
- The very first op weapon was a knife. Not that effective when made from a knife, but here's a trick: It can also be made from a sickle or cleaver and will keep its stats. By doing this, You'll get a one-hour combat weapon with knife velocity and machete damage. Hail to the DPS king, baby.
- The sword is arguably the least effective weapon. Manufactured from 2-h melee weaponry can be advantageous, but it is also the only choice for machetes, in which case You would swap a 1-h blade for a 2-h blade without receiving the 2-h harm is not advantageous.
- Baton: Welcome to the Game's most broken 1-h weapon, the baton. It can be made from various weapons, but we're only interested in one recipe that calls for a 2-h pickaxe. A 1-h blunt blade with the power of a 2-h weapon is produced when one is formed from one, but the fun will not stop there. This insane, the only 1-h melee weapon that can do that, can deal well over 3.5k damage when they double with a maximum of 12 damage points (in upgrades), which is likely the most damage in the Game. Just for this one, the price is justified.
- Maul: A subpar weapon. You should choose this option if you enjoy being the big swinger around. It can be utilised if You select the double stacking above the increased damage acquired from the God Hammer blueprint because, in most circumstances, it doesn't change the type of weapon it's built from. Even though it deals slightly more harm than the earlier version, it still requires three upgrades.
Outros detalhes
- Data de lançamento2016-04-19
- EditoresTechland Publishing
- DesenvolvedoresTechland
- Classificação etária
Sort by:
Seller Rating: 4.6
Seller Rating: 4.6
Descrição do produto
What the DLC contains:
Shoddy painting ,A costume that glows in the dark.
Four weapon designs:
The four weapon designs are all re-skins since, in all honesty, they look pretty sick. When created, they alter the basic shape of the weapon you have selected to modify. However, their state effects are nearly identical to the blueprints present in the core Game. They are solely advantageous in that they require fewer materials to create. However, as you can see here, Volatile Hunter, the attire is just stunning. Unfortunately, you must purchase the Bundles separately, as they are not included with the season pass.
Quick but thorough analysis:
- Buggy skin : Although I didn't enjoy it, it's still a decent one. However, it would help if you had a wholly updated buggy to make it appear well because the colour scheme is designed so that without some components, it would be virtually entirely orange.
- The skin of the player : Unquestionably one of the finest skins in the Game, if not the best. Its contemporary appearance and orange-black colouring are already impressive, but what sets it apart is that orange elements shine at night. It is a significant advantage for cooperative play because it makes it easy to find your teammates (especially useful when You need to fall and need to be picked up by another player)
- Weapons : These are two of the Game's most broken, overpowered melee weapons. It's worth it, although the latter two are worthless (you might find someone who loves them anyway).
Up to six upgrades per weapon, they can all be double-stacked.
- The very first op weapon was a knife. Not that effective when made from a knife, but here's a trick: It can also be made from a sickle or cleaver and will keep its stats. By doing this, You'll get a one-hour combat weapon with knife velocity and machete damage. Hail to the DPS king, baby.
- The sword is arguably the least effective weapon. Manufactured from 2-h melee weaponry can be advantageous, but it is also the only choice for machetes, in which case You would swap a 1-h blade for a 2-h blade without receiving the 2-h harm is not advantageous.
- Baton: Welcome to the Game's most broken 1-h weapon, the baton. It can be made from various weapons, but we're only interested in one recipe that calls for a 2-h pickaxe. A 1-h blunt blade with the power of a 2-h weapon is produced when one is formed from one, but the fun will not stop there. This insane, the only 1-h melee weapon that can do that, can deal well over 3.5k damage when they double with a maximum of 12 damage points (in upgrades), which is likely the most damage in the Game. Just for this one, the price is justified.
- Maul: A subpar weapon. You should choose this option if you enjoy being the big swinger around. It can be utilised if You select the double stacking above the increased damage acquired from the God Hammer blueprint because, in most circumstances, it doesn't change the type of weapon it's built from. Even though it deals slightly more harm than the earlier version, it still requires three upgrades.
Outros detalhes
- Data de lançamento2016-04-19
- EditoresTechland Publishing
- DesenvolvedoresTechland
- Classificação etária