Europe
Europe
Opis produktu
Greetings from the Psych Ward!
The presence of the criminally insane will result in a livelier than ever jail. Since it's time to gear your prison with the best Psych Ward administration systems to handle these volatile convicts, you're lucky.
Introversion Software created the simulation video Game Prison Architect for the private prison industry. On September 25, 2012, a crowdsourced paid alpha pre-order was made, with improvements planned every three to four weeks. An entry at the 2012 Independent Games Festival was Prison Architect. The Game's official release date was October 6, 2015, and it was accessible through Steam's Early Access programme.
Action Game
The CEO of a prison corporation has recruited a player in the top-down 2D development and administration simulator videogame to create and manage a jail. With sandbox micro managerial elements, the player assumes the roles of both a designer and a governor who run the prison's many operations, including constructing structures, establishing utility connections, and supervising employees. Some Game features must be unlocked by hiring specified employees (an accountant must see data on the prison's finances, for example). The player is also responsible for their prisoners' needs and managing their prison's budget (e.g., sanitation). The player can also put in place numerous work and reform programmes to lower the rate of recidivism for a particular prisoner. By establishing the convicts' timetable, the player effectively gives them orders. Themed Clinic, Dungeons Master, and Dwarf Fortress all inspired this Game.
To up the challenge and imitate prison circumstances more accurately, the player can optionally permit the application of different conditions to their Game (such as simulated temperature, gang activity, and more harsh weather conditions). Players can also choose to develop a jail for women, which calls for creating nurseries and daycare centres for female convicts travelling with young children.
An in-game assessment gives a player's jail a grade based on several variables, such as the recidivism rate of former inmates, the prison's general contentment, and the degree of violence there.
Key Elements
PLEAD CRAZINESS
When designing your jail, consider the reputation attributes of criminally insane convicts because they are unreliable, need particular care, and have unique characteristics. It's up to you to take care of their needs—you may let them live among everyone else or confine them to a padded cage!
SHRINKS
Any jail housing criminally ill inmates needs a team of psychologists and experienced orderlies to keep things under control. When matters get too harsh, these vital prison staff members may straitjacket or tranquil unruly inmates.
MEDICAL NOTE
With the help of the new Psychiatrist's Office, offer counselling to those who are criminally ill. Upgrade the workplace with leather couches, medicine cabinets, and Rorschach tests to enhance their sessions.
IT HAS BECOME VIRAL
Treat your prisoners with respect. Inmates who receive harsh restraint or punishment may develop criminally insane behaviour.
ADVANCED PADDING
Cushion cells are one of several new items, flooring kinds, and wall types included in Psych Ward: Warden's Version that allows you to design your jail. Now it is simple to construct a special wing for criminally ill patients.
WORKHORSE TOOLS
Your convicts can steal more contraband, like adrenaline injections, nibs (shanks), and golden wristwatches, or you can steal it in breakout mode.
Inne szczegóły
- Data wydania2019-11-21
- WydawcyParadox Interactive
- ProgramiściDouble Eleven
- Ocena wieku
Opis produktu
Greetings from the Psych Ward!
The presence of the criminally insane will result in a livelier than ever jail. Since it's time to gear your prison with the best Psych Ward administration systems to handle these volatile convicts, you're lucky.
Introversion Software created the simulation video Game Prison Architect for the private prison industry. On September 25, 2012, a crowdsourced paid alpha pre-order was made, with improvements planned every three to four weeks. An entry at the 2012 Independent Games Festival was Prison Architect. The Game's official release date was October 6, 2015, and it was accessible through Steam's Early Access programme.
Action Game
The CEO of a prison corporation has recruited a player in the top-down 2D development and administration simulator videogame to create and manage a jail. With sandbox micro managerial elements, the player assumes the roles of both a designer and a governor who run the prison's many operations, including constructing structures, establishing utility connections, and supervising employees. Some Game features must be unlocked by hiring specified employees (an accountant must see data on the prison's finances, for example). The player is also responsible for their prisoners' needs and managing their prison's budget (e.g., sanitation). The player can also put in place numerous work and reform programmes to lower the rate of recidivism for a particular prisoner. By establishing the convicts' timetable, the player effectively gives them orders. Themed Clinic, Dungeons Master, and Dwarf Fortress all inspired this Game.
To up the challenge and imitate prison circumstances more accurately, the player can optionally permit the application of different conditions to their Game (such as simulated temperature, gang activity, and more harsh weather conditions). Players can also choose to develop a jail for women, which calls for creating nurseries and daycare centres for female convicts travelling with young children.
An in-game assessment gives a player's jail a grade based on several variables, such as the recidivism rate of former inmates, the prison's general contentment, and the degree of violence there.
Key Elements
PLEAD CRAZINESS
When designing your jail, consider the reputation attributes of criminally insane convicts because they are unreliable, need particular care, and have unique characteristics. It's up to you to take care of their needs—you may let them live among everyone else or confine them to a padded cage!
SHRINKS
Any jail housing criminally ill inmates needs a team of psychologists and experienced orderlies to keep things under control. When matters get too harsh, these vital prison staff members may straitjacket or tranquil unruly inmates.
MEDICAL NOTE
With the help of the new Psychiatrist's Office, offer counselling to those who are criminally ill. Upgrade the workplace with leather couches, medicine cabinets, and Rorschach tests to enhance their sessions.
IT HAS BECOME VIRAL
Treat your prisoners with respect. Inmates who receive harsh restraint or punishment may develop criminally insane behaviour.
ADVANCED PADDING
Cushion cells are one of several new items, flooring kinds, and wall types included in Psych Ward: Warden's Version that allows you to design your jail. Now it is simple to construct a special wing for criminally ill patients.
WORKHORSE TOOLS
Your convicts can steal more contraband, like adrenaline injections, nibs (shanks), and golden wristwatches, or you can steal it in breakout mode.
Inne szczegóły
- Data wydania2019-11-21
- WydawcyParadox Interactive
- ProgramiściDouble Eleven
- Ocena wieku