Opis produktu
In Freaking Meatbags, you're thrust into a dystopian future where humans mainly exist to chat with one another, cephalopods inhabit several dimensions, and robots have employment. Your job as a cleaning robot is to collect valuable resources from all the planets before the solar system explodes. As soon as you land, you realise that this job will be more complex than anticipated. You'll be working hard all day to collect materials, construct buildings, and maintain the condition of your base. But prepare for battle when it grows dark. These rabid wild robots are not here to compete in a knitting contest.
At least you need to work on your regular tasks with others. These planets have fleshy, stupid, and ugly humans as their native species. Even if the tasks assigned to them are as simple as transporting resources back and forth, they are receptive to being instructed on what to do. However, combining a little bit of DNA from a few other species can create individuals with unique abilities. Like, say, eyes made of laser beams! With a bit of tweaking here and there, these are extremely helpful!
Key Features:
- Mixing the DNA of two separate meatbags will result in hybrids with unique extraterrestrial abilities. A person is helpful, but someone with new arms and laser eyes is much more valuable.
- Construct offensive and defensive structures to keep the rabid robot hordes at bay while pummeling them with lasers, missiles, electric shocks, and your attack drones. Fifteen different constructions to build and improve.
- Improve your foundation with technology: With nine pieces of buildable technology, you can govern your base and influence the battlefield. Do you need to become well? Tech exists for that. Want to construct drones? That has technology, too!
- Motivate your meatbags by saying that people typically do what you request unless they're drained, bored, or indifferent. Fortunately, you can implant a lot of alien biotechnology to give them some motivation.
- Robotic adversaries: The origin of the rogue robots is unknown, but they are undoubtedly well-armed. Eight types of enemies range from easy, explosive creatures to creepy crawly things.
- Robotic bosses Three evil opponents for your turrets to eliminate. The brain of one of them is enormous. How was it entered?
- Explore many planets and environments
- To interact with, converse with, and take DNA from four alien species.
- One enormous space Squid from another dimension.
Philae Update (February 2015):
- Hundreds of combinations of alien and human DNA in a revised DNA system.
- There are seven new genes to play around with.
- Give the meatbags hoverboards, jetpacks, and... rocket launchers!
- Put people in towers to give the structures more energy. Owing to science.
- Your ability to overclock enables you to experience slow motion.
- A brand-new boss who moves all over the place. That's all we can say: be quiet!
- The hidden world of zombies. Go ahead and look for it.
- More than 50 changes to the UI, music, and gameplay.
- New platforms: Linux and Mac.
Inne szczegóły
- Data wydania2015-02-04
- WydawcyPlug In Digital
- ProgramiściWild Factor
Opis produktu
In Freaking Meatbags, you're thrust into a dystopian future where humans mainly exist to chat with one another, cephalopods inhabit several dimensions, and robots have employment. Your job as a cleaning robot is to collect valuable resources from all the planets before the solar system explodes. As soon as you land, you realise that this job will be more complex than anticipated. You'll be working hard all day to collect materials, construct buildings, and maintain the condition of your base. But prepare for battle when it grows dark. These rabid wild robots are not here to compete in a knitting contest.
At least you need to work on your regular tasks with others. These planets have fleshy, stupid, and ugly humans as their native species. Even if the tasks assigned to them are as simple as transporting resources back and forth, they are receptive to being instructed on what to do. However, combining a little bit of DNA from a few other species can create individuals with unique abilities. Like, say, eyes made of laser beams! With a bit of tweaking here and there, these are extremely helpful!
Key Features:
- Mixing the DNA of two separate meatbags will result in hybrids with unique extraterrestrial abilities. A person is helpful, but someone with new arms and laser eyes is much more valuable.
- Construct offensive and defensive structures to keep the rabid robot hordes at bay while pummeling them with lasers, missiles, electric shocks, and your attack drones. Fifteen different constructions to build and improve.
- Improve your foundation with technology: With nine pieces of buildable technology, you can govern your base and influence the battlefield. Do you need to become well? Tech exists for that. Want to construct drones? That has technology, too!
- Motivate your meatbags by saying that people typically do what you request unless they're drained, bored, or indifferent. Fortunately, you can implant a lot of alien biotechnology to give them some motivation.
- Robotic adversaries: The origin of the rogue robots is unknown, but they are undoubtedly well-armed. Eight types of enemies range from easy, explosive creatures to creepy crawly things.
- Robotic bosses Three evil opponents for your turrets to eliminate. The brain of one of them is enormous. How was it entered?
- Explore many planets and environments
- To interact with, converse with, and take DNA from four alien species.
- One enormous space Squid from another dimension.
Philae Update (February 2015):
- Hundreds of combinations of alien and human DNA in a revised DNA system.
- There are seven new genes to play around with.
- Give the meatbags hoverboards, jetpacks, and... rocket launchers!
- Put people in towers to give the structures more energy. Owing to science.
- Your ability to overclock enables you to experience slow motion.
- A brand-new boss who moves all over the place. That's all we can say: be quiet!
- The hidden world of zombies. Go ahead and look for it.
- More than 50 changes to the UI, music, and gameplay.
- New platforms: Linux and Mac.
Inne szczegóły
- Data wydania2015-02-04
- WydawcyPlug In Digital
- ProgramiściWild Factor