製品説明
About:
You may modularly construct and control robotic creations in The White Laboratory, a physics-based tower warfare and RTS Game that takes place across a facility in the atmosphere of a far-off gas planet.
It's time for our quadrennial operation check of the facility's various areas. Combine mechanical modular geometry elements into different constructions as part of the missions to enable fighting situation adaptation. Create a defence perimeter, launch air probes with propellers, draw and transport scrap materials, and do anything else that the laws of physics permit. To finish up the maintenance job, clear away anything unneeded.
Main Features:
- Unbelievable physics-based gaming
- 99% of the content is physically simulated, impacting how things move and behave when used. When choosing a course of action, take physical phenomena into account. e.g. Non-targets are bounced off by the bullet. Obstacles or drones may physically harm rushing opponents. Structural equilibration.
- Robotic parts with a focus on strategy and multiple uses for in-place, quick construction
- Robotic parts are used in the construction of objects and can be used in various ways. This enables quick construction of small, functioning structures in real-time with pause. Additionally, there is no upgrading of items like ground defensive towers; instead, they are modified or expanded upon to accommodate a changing world.
- Reusable, open-source Game mechanics
- With more sandbox features added, objects will be reusable for different purposes or have new uses.
- Sandbox, experiment, and survival modes
- Experiment mode, often known as the campaign, investigates a variety of gameplay scenarios, including robotic component combinations, such as conquering, manufacturing, and expansionary defence. With a plentiful supply of materials and the completion of additional tasks, the sandbox facilitates the creation and testing of various structural designs.
- Fortress defence is the mode of survival.
- Floating high in the skies, with a clean metallic aesthetic.
- The minimalist design complements the sci-fi setting while providing a clear picture of the structural construction. Supports colourblindness.
06/24 update:
- The D3D problem has been resolved.
- The sandbox challenge board has been fixed.
- Once in the sandbox, there is an issue with the Return button. The sandbox is meant to be a parallel universe sandbox while the current main Game is being played. To return to the main Game, press the return button. However, each time it resets the progress and returns to the main menu, it loses that progress before entering the sandbox. This has now been corrected. If you run into this while testing, we apologise.
- The creators have scaled back the Megacube boss's strength for the current "Level" of the monster. It now has less powerful lasers. The stored version of the Game is still used. They certainly don't want to have made things too simple.
その他の詳細
- 発売日2019-03-28
- 出版社Laboratory SystemsGamera Games
- 開発者Laboratory Systems
製品説明
About:
You may modularly construct and control robotic creations in The White Laboratory, a physics-based tower warfare and RTS Game that takes place across a facility in the atmosphere of a far-off gas planet.
It's time for our quadrennial operation check of the facility's various areas. Combine mechanical modular geometry elements into different constructions as part of the missions to enable fighting situation adaptation. Create a defence perimeter, launch air probes with propellers, draw and transport scrap materials, and do anything else that the laws of physics permit. To finish up the maintenance job, clear away anything unneeded.
Main Features:
- Unbelievable physics-based gaming
- 99% of the content is physically simulated, impacting how things move and behave when used. When choosing a course of action, take physical phenomena into account. e.g. Non-targets are bounced off by the bullet. Obstacles or drones may physically harm rushing opponents. Structural equilibration.
- Robotic parts with a focus on strategy and multiple uses for in-place, quick construction
- Robotic parts are used in the construction of objects and can be used in various ways. This enables quick construction of small, functioning structures in real-time with pause. Additionally, there is no upgrading of items like ground defensive towers; instead, they are modified or expanded upon to accommodate a changing world.
- Reusable, open-source Game mechanics
- With more sandbox features added, objects will be reusable for different purposes or have new uses.
- Sandbox, experiment, and survival modes
- Experiment mode, often known as the campaign, investigates a variety of gameplay scenarios, including robotic component combinations, such as conquering, manufacturing, and expansionary defence. With a plentiful supply of materials and the completion of additional tasks, the sandbox facilitates the creation and testing of various structural designs.
- Fortress defence is the mode of survival.
- Floating high in the skies, with a clean metallic aesthetic.
- The minimalist design complements the sci-fi setting while providing a clear picture of the structural construction. Supports colourblindness.
06/24 update:
- The D3D problem has been resolved.
- The sandbox challenge board has been fixed.
- Once in the sandbox, there is an issue with the Return button. The sandbox is meant to be a parallel universe sandbox while the current main Game is being played. To return to the main Game, press the return button. However, each time it resets the progress and returns to the main menu, it loses that progress before entering the sandbox. This has now been corrected. If you run into this while testing, we apologise.
- The creators have scaled back the Megacube boss's strength for the current "Level" of the monster. It now has less powerful lasers. The stored version of the Game is still used. They certainly don't want to have made things too simple.
その他の詳細
- 発売日2019-03-28
- 出版社Laboratory SystemsGamera Games
- 開発者Laboratory Systems