Europe
Europe
製品説明
Sudden Strike, which takes place during World War 2, features cutting-edge real-time tactical gameplay. Large-scale conflicts, such as urban warfare, beach landings, and aerial assaults, led Russian, German, French, American, and British armies. Whatever strategy you decide on, Sudden Strike has it covered!
Features:
- Each scenario can have up to 1000 troops, including historically correct tanks, artillery, infantry, and aircraft.
- Create defences and pontoon bridges.
- Massive maps provide unmatched strategic complexity and tactical options.
- Terrain, bridges, buildings, fortifications, and trees can be destroyed.
- It contains the "Total War" map pack, the "Sudden Strike Forever" add-on, and the classic RTS classic "Sudden Strike."
- includes a map editor.
Gameplay:
Three campaigns make up the central plot (Soviets, Germans, and Allied forces). The battles are shown from an isometric vantage point with line-of-sight obstructions and proper cover .
Homes and other structures limit a unit's perspective, line of sight, and shooting range in Sudden Strike, while groups of trees could provide cover to lessen the impact of tank ordnance. Garrisoning a building in the Game gives units a stronger fire position, which is helpful for anti-tank infantry. Departments can hold their fire while delivering crucial reconnaissance. The damage assessment is also genuine; tanks or other units that sustain excessive damage become inoperable unless they are repaired.
Four interconnected scenarios are included in the add-on for each campaign involving the German, American, British, and Soviet armies. The Worldwide Carrier for the British, the BR-5 artillery, the 160mm howitzer for the Soviet troops, and more are among the additional units included in the add-on. Another change to the supply system is those artillery operators now automatically replenish themselves with adjacent ammo crates rather than relying on supply trucks. However, the damage to these artillery units would still need to be repaired, necessitating the use of supply trucks.
Due to the absence of base-building requirements, Sudden Strike best exemplifies the Real Time Tactical genre. No materials need to be gathered, the player can spawn no units, and no technologies need to be learned. As a result, unlike a conventional RTS, there is no race to develop a specific technology, unique unit, or force size. You are assigned a set number of units to distribute at the start of the operation in Sudden Strike. Although you will frequently get reinforcements, you hardly ever have any control over their timing.
Those in more battles have improved vision, reaction times, and hit frequency. Nevertheless, despite their lack of superhuman abilities, they can still be defeated by two foes at once. Each component feels substantial. You support three men when you deploy them to an AT.
その他の詳細
- 発売日2001-01-24
- 出版社Kalypso Media Digital
- 開発者Fireglow
製品説明
Sudden Strike, which takes place during World War 2, features cutting-edge real-time tactical gameplay. Large-scale conflicts, such as urban warfare, beach landings, and aerial assaults, led Russian, German, French, American, and British armies. Whatever strategy you decide on, Sudden Strike has it covered!
Features:
- Each scenario can have up to 1000 troops, including historically correct tanks, artillery, infantry, and aircraft.
- Create defences and pontoon bridges.
- Massive maps provide unmatched strategic complexity and tactical options.
- Terrain, bridges, buildings, fortifications, and trees can be destroyed.
- It contains the "Total War" map pack, the "Sudden Strike Forever" add-on, and the classic RTS classic "Sudden Strike."
- includes a map editor.
Gameplay:
Three campaigns make up the central plot (Soviets, Germans, and Allied forces). The battles are shown from an isometric vantage point with line-of-sight obstructions and proper cover .
Homes and other structures limit a unit's perspective, line of sight, and shooting range in Sudden Strike, while groups of trees could provide cover to lessen the impact of tank ordnance. Garrisoning a building in the Game gives units a stronger fire position, which is helpful for anti-tank infantry. Departments can hold their fire while delivering crucial reconnaissance. The damage assessment is also genuine; tanks or other units that sustain excessive damage become inoperable unless they are repaired.
Four interconnected scenarios are included in the add-on for each campaign involving the German, American, British, and Soviet armies. The Worldwide Carrier for the British, the BR-5 artillery, the 160mm howitzer for the Soviet troops, and more are among the additional units included in the add-on. Another change to the supply system is those artillery operators now automatically replenish themselves with adjacent ammo crates rather than relying on supply trucks. However, the damage to these artillery units would still need to be repaired, necessitating the use of supply trucks.
Due to the absence of base-building requirements, Sudden Strike best exemplifies the Real Time Tactical genre. No materials need to be gathered, the player can spawn no units, and no technologies need to be learned. As a result, unlike a conventional RTS, there is no race to develop a specific technology, unique unit, or force size. You are assigned a set number of units to distribute at the start of the operation in Sudden Strike. Although you will frequently get reinforcements, you hardly ever have any control over their timing.
Those in more battles have improved vision, reaction times, and hit frequency. Nevertheless, despite their lack of superhuman abilities, they can still be defeated by two foes at once. Each component feels substantial. You support three men when you deploy them to an AT.
その他の詳細
- 発売日2001-01-24
- 出版社Kalypso Media Digital
- 開発者Fireglow