Europe
Europe
製品説明
Explore and battle your way through bizarre and eerie nature, urban, and abstract-themed places in this one-of-a-kind Zelda-lite Game, which is evoked by 16-bit era graphics and a melancholy, dream-like soundtrack.
It was hunting down enigmatic keys and cards that will let you delve further into the dream realm while interacting with weird individuals and surviving through dungeons designed in the Game Boy style. The puzzles in Anodyne are retro in the most excellent possible way, demanding logic and thinking from the NES era. The moving, profound narrative saves the encounter. Anodyne is fundamentally about being cut off from reality, especially for gamers. Players can also check out the other sequel to the Game, Anodyne 2: Return to Dust.
Key Features
- Players can Engage the environment in ways they have never done before. They can play the Game Anodyne by venturing into Young's dream world.
- In Anodyne, two main tools are used throughout the gameplay: a broom and shoes for hopping.
- The Game's play regions consist of adjacent rooms with sizes comparable to television screens.
- Dungeons are collections of chambers featuring riddles and monsters that the player can explore. Other locales, such as a red, swamp-like environment and a dimly illuminated forest, are less focused on battle and puzzles.
- To advance to the Game's final stages, the player must find a predetermined amount of cards.
- Action-adventure gameplay in Anodyne revolves around utilising a broom to battle enemies and resolve puzzles.
- In Anodyne, the player assumes the role of Young, who explores a fantastical dream world.
- Young's voyage starts at the Nexus, a connecting point for all the other areas. His renowned weapon, a broom, can first be found by Young on The Street. There, he initially meets Mitra and Wares.
- Among the first three dungeons that Young can visit is the temple area.
- Puzzles illustrate the concept of utilising the broom to collect dust and placing it in front of traps as a barrier. There is a warp point and an impenetrable statue after the boss.
- Anodyne has a mountainous Level with numerous ladders, some panoramas, and a few caves available for exploration while fending off hostile dogs.
- A Level is essentially a dungeon with a much more retro design. Untouchable zombies, pits, and spike floors are this area's leading causes of problems.
- Carnival of terror leads from 8-bit land, adding speed boosts and more difficult jumps.
- The primary adversary cast in this region consists of lions and clowns. Before a horrible accident, journal entries from 1957 have been recovered.
その他の詳細
- 発売日2013-03-22
- 出版社Analgesic Productions
- 開発者Melos Han-TaniMarina Kittaka
製品説明
Explore and battle your way through bizarre and eerie nature, urban, and abstract-themed places in this one-of-a-kind Zelda-lite Game, which is evoked by 16-bit era graphics and a melancholy, dream-like soundtrack.
It was hunting down enigmatic keys and cards that will let you delve further into the dream realm while interacting with weird individuals and surviving through dungeons designed in the Game Boy style. The puzzles in Anodyne are retro in the most excellent possible way, demanding logic and thinking from the NES era. The moving, profound narrative saves the encounter. Anodyne is fundamentally about being cut off from reality, especially for gamers. Players can also check out the other sequel to the Game, Anodyne 2: Return to Dust.
Key Features
- Players can Engage the environment in ways they have never done before. They can play the Game Anodyne by venturing into Young's dream world.
- In Anodyne, two main tools are used throughout the gameplay: a broom and shoes for hopping.
- The Game's play regions consist of adjacent rooms with sizes comparable to television screens.
- Dungeons are collections of chambers featuring riddles and monsters that the player can explore. Other locales, such as a red, swamp-like environment and a dimly illuminated forest, are less focused on battle and puzzles.
- To advance to the Game's final stages, the player must find a predetermined amount of cards.
- Action-adventure gameplay in Anodyne revolves around utilising a broom to battle enemies and resolve puzzles.
- In Anodyne, the player assumes the role of Young, who explores a fantastical dream world.
- Young's voyage starts at the Nexus, a connecting point for all the other areas. His renowned weapon, a broom, can first be found by Young on The Street. There, he initially meets Mitra and Wares.
- Among the first three dungeons that Young can visit is the temple area.
- Puzzles illustrate the concept of utilising the broom to collect dust and placing it in front of traps as a barrier. There is a warp point and an impenetrable statue after the boss.
- Anodyne has a mountainous Level with numerous ladders, some panoramas, and a few caves available for exploration while fending off hostile dogs.
- A Level is essentially a dungeon with a much more retro design. Untouchable zombies, pits, and spike floors are this area's leading causes of problems.
- Carnival of terror leads from 8-bit land, adding speed boosts and more difficult jumps.
- The primary adversary cast in this region consists of lions and clowns. Before a horrible accident, journal entries from 1957 have been recovered.
その他の詳細
- 発売日2013-03-22
- 出版社Analgesic Productions
- 開発者Melos Han-TaniMarina Kittaka