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Seller Rating: 4.9
Seller Rating: 4.9
Seller Rating: 4.6
Seller Rating: 4.6
製品説明
With even more fierce fighting and deadly power struggles erupting over the American continent, the three centuries of conflict continue. In the face of intense Maya and Aztec opposition, the Spanish launched their invasion of Yucatan. Finding the fabled Eldorado was the Germans' top priority. A terrible carnage between Native Americans and the British concludes the Pontiac Uprising. Additionally, the Russians will stop at nothing to take Alaska at the Haida's expense.
A nice bonus for cunning strategists is the spectacular new "battlefield" function in single-player and multiplayer modes! In both single-player and multiplayer games, victory or failure is solely determined by tactical skill. So start the fight!
The real-time tactical video American Conquest was created by GSC Game World and released by CDV Software Entertainment. It takes place in the Americas between the fifteenth and early nineteenth centuries. American Conquest: Fight Back is the name of the instalment that was made for the Game, and there is also a gold version that includes both the initial and extension pack. American Conquest: Divided Nation is the most recent entry in the series. The American Conquest Chronicles, which consists of all three books, is available.
Gameplay
The core gameplay principles and financial commitments of American Conquest are also included in the GSC Game World Game Cossacks: European Wars and its update.
In terms of combat tactics, there are apparent differences between competing for the European forces and the Native American sides, although the fundamentals are the same. The player must build mines in specific locations to collect commodities like timber, bread, money, marble, coal, and iron.
The typical sequence of tasks includes creating housing for your crew of peasants. Wood and stone are often utilised to build structures, whilst the other materials are generally employed in the development and upkeep of armies. Food may be obtained from mills or by using specialist units like the trapper or buccaneer for hunting feral creatures. Typical methods are used to harvest wood.
In addition, the price of construction, troops, and guns would rise with each new structure added. Peasants are being trained in homes rather than in the town centre, which now serves as a structure for scientific advancement.
In contrast to the Cossacks, American Conquest required peasants to construct armed groups directly. No troops may be trained if no peasants are placed into forts, stables, or strongholds. Additionally, work is being done on those structures to increase the Army's capacity for combat and training. The defence of any base revolves around forts and castles, where garrisoned soldiers will shoot at invading enemies or wild animals.
Important characteristics:
- Massive genuine tabletop RPG spanning the years 1517 to 1804
- Ten battlefield missions in single-player and multiplayer for serious strategists in a new gaming format
- Germany, Russia, the Haida (coastal Alaskan indigenous), the Netherlands, and Portugal are five new countries.
- Independent; the original American Conquest is not necessary to participate.
- 26 brand-new objectives in 8 exhilarating campaigns, featuring the Conquest of Alaska, the Pontiac's War, and the Search for El Dorado
- new missions for solo players
- Real-time fights with up to 16,000 troops are captivating.
- Infantry, horse, and tactical artillery groupings
- Victory, failure, food availability, equipment, and mercenary money affect morale.
- 50 or more brand-new units
- various multiplayer modes via LAN or the Internet for up to 7 players
その他の詳細
- 発売日2011-08-26
- 出版社GSC World Publishing
- 開発者GSC Game World
- 年齢制限
Sort by:
Seller Rating: 4.9
Seller Rating: 4.9
Seller Rating: 4.6
Seller Rating: 4.6
製品説明
With even more fierce fighting and deadly power struggles erupting over the American continent, the three centuries of conflict continue. In the face of intense Maya and Aztec opposition, the Spanish launched their invasion of Yucatan. Finding the fabled Eldorado was the Germans' top priority. A terrible carnage between Native Americans and the British concludes the Pontiac Uprising. Additionally, the Russians will stop at nothing to take Alaska at the Haida's expense.
A nice bonus for cunning strategists is the spectacular new "battlefield" function in single-player and multiplayer modes! In both single-player and multiplayer games, victory or failure is solely determined by tactical skill. So start the fight!
The real-time tactical video American Conquest was created by GSC Game World and released by CDV Software Entertainment. It takes place in the Americas between the fifteenth and early nineteenth centuries. American Conquest: Fight Back is the name of the instalment that was made for the Game, and there is also a gold version that includes both the initial and extension pack. American Conquest: Divided Nation is the most recent entry in the series. The American Conquest Chronicles, which consists of all three books, is available.
Gameplay
The core gameplay principles and financial commitments of American Conquest are also included in the GSC Game World Game Cossacks: European Wars and its update.
In terms of combat tactics, there are apparent differences between competing for the European forces and the Native American sides, although the fundamentals are the same. The player must build mines in specific locations to collect commodities like timber, bread, money, marble, coal, and iron.
The typical sequence of tasks includes creating housing for your crew of peasants. Wood and stone are often utilised to build structures, whilst the other materials are generally employed in the development and upkeep of armies. Food may be obtained from mills or by using specialist units like the trapper or buccaneer for hunting feral creatures. Typical methods are used to harvest wood.
In addition, the price of construction, troops, and guns would rise with each new structure added. Peasants are being trained in homes rather than in the town centre, which now serves as a structure for scientific advancement.
In contrast to the Cossacks, American Conquest required peasants to construct armed groups directly. No troops may be trained if no peasants are placed into forts, stables, or strongholds. Additionally, work is being done on those structures to increase the Army's capacity for combat and training. The defence of any base revolves around forts and castles, where garrisoned soldiers will shoot at invading enemies or wild animals.
Important characteristics:
- Massive genuine tabletop RPG spanning the years 1517 to 1804
- Ten battlefield missions in single-player and multiplayer for serious strategists in a new gaming format
- Germany, Russia, the Haida (coastal Alaskan indigenous), the Netherlands, and Portugal are five new countries.
- Independent; the original American Conquest is not necessary to participate.
- 26 brand-new objectives in 8 exhilarating campaigns, featuring the Conquest of Alaska, the Pontiac's War, and the Search for El Dorado
- new missions for solo players
- Real-time fights with up to 16,000 troops are captivating.
- Infantry, horse, and tactical artillery groupings
- Victory, failure, food availability, equipment, and mercenary money affect morale.
- 50 or more brand-new units
- various multiplayer modes via LAN or the Internet for up to 7 players
その他の詳細
- 発売日2011-08-26
- 出版社GSC World Publishing
- 開発者GSC Game World
- 年齢制限