Buy American Truck Simulator - West Coast Bundle (EU) (PC / Mac / Linux) - Steam - Digital Code
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American Truck Simulator - West Coast Bundle (EU) (PC / Mac / Linux) - Steam - Digital Code

Game
Game
American Truck Simulator - West Coast Bundle (EU) (PC / Mac / Linux) - Steam - Digital Code

American Truck Simulator - West Coast Bundle (EU) (PC / Mac / Linux) - Steam - Digital Code

Game
Game

Om produktet

Region: Europe

Kontroller begrænsning

Kan aktiveres den Steam

Aktiveringsvejledninger

Fungerer på: Mac, Linux, Windows

Se alle systemkrav
EUR38.91
+ Servicegebyr

4.9

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American Truck Simulator - West Coast Bundle (EU) (PC / Mac / Linux) - Steam - Digital Code

American Truck Simulator - West Coast Bundle (EU) (PC / Mac / Linux) - Steam - Digital Code

Game
Game

Region: Europe

Kontroller begrænsning

platform: Steam

Aktiveringsvejledninger

Fungerer på: Mac, Linux, Windows

regions

Om produktet

Region: Europe

Kontroller begrænsning

Kan aktiveres den Steam

Aktiveringsvejledninger

Fungerer på: Mac, Linux, Windows

Se alle systemkrav

regions

Produkt beskrivelse

American Truck Simulator - West Coast Bundle (EU) (PC / Mac / Linux) - Steam - Digital Code

The game mechanics were based directly on those used in the tabletop role-playing games Tunnels and Trolls and Mercenaries, Spies and Private Eyes created by Wasteland developers Ken St. Andre and Michael Stackpole. Characters in Wasteland consequently have various statistics (strength, intelligence and luck among others) that allow them to use different skills and weapons. Experience is gained through battle and through use of skills. The game would generally let players advance with a variety of tactics: to get through a locked gate, a player could use his picklock skill, his climb skill, or his strength attribute; or he could force the gate with a crowbar - or a LAW rocket. The initial band of Desert Rangers encountered a number of NPCs as the game progressed who could be recruited into the party of up to seven. Unlike those of other computer RPGs of the time, these NPCs might temporarily refuse to give up an item or perform an action if ordered to do so. The game was also noted for its high and unforgiving difficulty level and for such combat prose as "reduced to a thin red paste" and "explodes like a blood sausage", which prompted an unofficial PG-13 sticker on the game packaging in the United States. Wasteland was one of the first games featuring a persistent world, where changes to the game world were stored and kept. Returning to areas later in the game, one would find them in the state one left them in, instead of being reset to their original state, as was common for games of the time. Since hard drives were still rare in home computers in 1988, this meant the original game disk had to be copied first, as the manual instructed one to do.

Andre detaljer

  • Udgivelsesdato
    2016-02-02
  • Udgivere
    SCS Software
  • Udviklere
    SCS Software
Sprog
Bulgarian, Czech, Danish, Dutch, English, Finnish, French, German, Greek, Hungarian, Italian, Japanese, Korean, Norwegian, Polish, Romanian, Russian, Swedish, Turkish, Ukrainian
Skærmbilleder
Skærmbilleder
Øjeblikkelig levering
Digital nøgle
Sikre refusion

Produkt beskrivelse

American Truck Simulator - West Coast Bundle (EU) (PC / Mac / Linux) - Steam - Digital Code

The game mechanics were based directly on those used in the tabletop role-playing games Tunnels and Trolls and Mercenaries, Spies and Private Eyes created by Wasteland developers Ken St. Andre and Michael Stackpole. Characters in Wasteland consequently have various statistics (strength, intelligence and luck among others) that allow them to use different skills and weapons. Experience is gained through battle and through use of skills. The game would generally let players advance with a variety of tactics: to get through a locked gate, a player could use his picklock skill, his climb skill, or his strength attribute; or he could force the gate with a crowbar - or a LAW rocket. The initial band of Desert Rangers encountered a number of NPCs as the game progressed who could be recruited into the party of up to seven. Unlike those of other computer RPGs of the time, these NPCs might temporarily refuse to give up an item or perform an action if ordered to do so. The game was also noted for its high and unforgiving difficulty level and for such combat prose as "reduced to a thin red paste" and "explodes like a blood sausage", which prompted an unofficial PG-13 sticker on the game packaging in the United States. Wasteland was one of the first games featuring a persistent world, where changes to the game world were stored and kept. Returning to areas later in the game, one would find them in the state one left them in, instead of being reset to their original state, as was common for games of the time. Since hard drives were still rare in home computers in 1988, this meant the original game disk had to be copied first, as the manual instructed one to do.

Andre detaljer

Sprog
Bulgarian, Czech, Danish, Dutch, English, Finnish, French, German, Greek, Hungarian, Italian, Japanese, Korean, Norwegian, Polish, Romanian, Russian, Swedish, Turkish, Ukrainian
  • Udgivelsesdato
    2016-02-02
  • Udgivere
    SCS Software
  • Udviklere
    SCS Software
EUR38.91
+ Servicegebyr

4.9

Øjeblikkelig levering
Digital nøgle
Sikre refusion

Leder du efter gode tilbud?

Få dem leveret til din indbakke

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