Elden Ring Nightreign is just two weeks away from its release. It comes with many new features, heroes, environments, enhanced graphics, sound, and more, all of which everyone appreciates. However, Elden Ring Nightreign multiplayer is missing a major feature – it will not have voice chat this time. And it has been officially confirmed. Let’s explore the developers’ rationale and the community’s reaction to this missing feature.

Elden Ring Nightreign
The developer of Dark Souls, Bloodborne, and more, FromSoftware, is introducing another addition to the Elden Ring universe. Elden Ring Nightreign multiplayer is a standalone adventure focusing on a three-player co-op roguelike experience, emphasizing teamwork, survival, and dynamic gameplay.

Elden Ring Nightreign retains some elements from ‘Elden Ring,’ such as enemies, weapons, and more. Each session in the game lasts for 40 minutes, culminating in a final battle with the formidable Nightlord. The environment changes with each session, offering varied experiences. Furthermore, the playable area contracts over time, increasing tension and urgency. The new features of Elden Ring Nightreign are as follows:
- Play solo or with up to two friends.
- Glide through the air using a new, magical ghostly bird.
- Choose from 8 unique characters, each with their unique personality and abilities.
- Encounter both new and familiar enemies and NPCs.
- Take on epic and challenging boss battles.
- Discover new items, gear, armor sets, and magical spells.
- Explore a smaller, reimagined version of Limgrave.
- Use new combat moves like wall running.
- Experience smoother, faster, and more agile movement and combat.
- Play in a world that changes and rearranges itself.

If you want to know more about Elden Ring’s Nightreign Editions and system requirements, read this blog.
Elden Ring Nightreign Multiplayer Missing Feature
It has been confirmed that Elden Ring Nightreign will not have voice or text chat. This decision stems from the condensed session structure of the game. Players can only communicate using gestures, map pinging, or external voice chat applications. The developers stated that they aimed to provide a streamlined experience for players, allowing them to focus more on gameplay rather than communication setup. Additionally, they wanted to avoid foul language during gameplay.
The community has expressed mixed reactions to the absence of in-game voice chat. On one hand, some players appreciate the streamlined approach and emphasis on non-verbal communication, noting that there’s always a mute button available for each player to use according to their preference. On the other hand, many are concerned about the potential challenges in coordinating strategies, especially in a game like Elden Ring Nightreign, which requires tight teamwork. Some see the reliance on external voice chat solutions as a barrier to seamless cooperative play.
Elden Ring Nightreign Release Date and Platforms
One of the most anticipated ARPG games, Elden Ring Nightreign, was announced during the Game Awards 2024 and is set to release on 30 May 2025. The game will be available on various platforms, including:
- PlayStation 4
- PlayStation 5
- Xbox One
- Xbox Series X|S
- PC

Summary
Many fans are excited about Elden Ring Nightreign and all the hype surrounding its new heroes, improved graphics, and fresh locations. However, just two weeks before release, the excitement has taken a hit. Players are disappointed that the game won’t include in-game voice chat. Even with all the cool new features, this decision has left many fans feeling let down. Hopefully, the game offers something worthwhile to make up for it.
What are your thoughts about this missing feature? Tell us in the comments below. And for more gaming news, guides, tips, and more, check out our blog.
The concept of Nightreign sounds amazing! I love the dynamic environments and urgency created by the contracting play area. But I’m torn on the voice chat situation. It would’ve been great for strategic discussions, but I suppose the game is trying to keep things more focused on in-game mechanics rather than outside communication.
Yes, we totally agree. It is a bit strange, this doesn’t happen very often in games like this and many fans are bummed about it. But the devs think the in-game mapping and emotes are enough to communicate.