Over the years, the Assassin’s Creed Franchise has been at the forefront of making the game accessible to all kinds of players. From audio to visual accessibility, it made sure that every player can enjoy the Assasins’ Creed Games to the fullest. With the newest installment in the series, Assassin’s Creed Shadows, the game accessibility is all set to see some major upgrades.
Visual Accessibility
The franchise is famous for having tons of accessibility options in their previous games such as colorblind mode, HUD Customization, and more. This time they have added further improvements to it. Now in the color blind options, players will have a list of presets they can choose from to change colors for certain gameplay elements.

Furthermore, the screen narration now expands to not only menu items but also to many HUD modules and time-sensitive elements. For better visibility, players now can also resize text and icons.
Audio Accessibility

The subtitles in Assassin’s Creed Shadows have seen some major improvements with color modifications, speaker emotions, and speaker directions. In addition, the UX Director for Assassin’s Creed Shadows, Jonathan Bedard mentioned that there will be the support of audio descriptions for the cinematics. Further additions include better audio cues and isolated and separate audio sliders.
Navigation Accessibility

FTUE, which stands for First Time User Experience is making a comeback. This will allow first-time players with a better onboarding process. There is also support for Guiden Mode, Tutorials Section, Menut Tutorials, and Conversation Logs.
Controls Accessibility

You can now remap the gameplay inputs and add a combination of input devices of your choice. Such as a mouse paired with a keyboard or various controller combinations. The game will also allow you to lock the camera on the enemy, allowing for better control. Furthermore, you can also invert the X and Y axis for aiming actions and analog stick inversion.
Gameplay Accessibility

For newcomers or people who are not well-versed with Assassin’s Creed Shadows or the franchise. There are now four different difficulty settings for stealth and combat. To make the combat easier, the melee attacks can be done using a single input rather than multiple. Players will also have access to four levels of aim assistance, off, light, moderate to full.
To Conclude

The Assasins’ Creed Franchise is renowned for not only making top-tier steal and combat games but also making them accessible for everyone. Just like its predecessors, the latest Assassin’s Creed Shadows has pushed the boundaries when it comes to offering better accessibility. With better visual, audio, gameplay, and control accessibility in their upcoming title, it will enrich the gameplay experience and also make it easier for newcomers to get used to getting familiar with the game.
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